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More advanced in game menu for mintest #6922
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Stupid me, I apologize, I suppose this is practically already being worked on. |
Actually #6737 is not related. The issue with your request is that the advanced settings menu is coded in a way that makes adding new settings very quick and easy, a few lines in settingtypes.txt. Any setting moved out of it would require a lot of time consuming formspec formatting and design work. Many settings can't be changed in-game because for performance they are often stored as 'static' which means they can't be changed during a game session. So exiting to menu and re-entering a world is required to change some settings, this is reasonable. Valid so re-opening. |
OK, cool. |
A nice alternative is to use a number field and a slider, so you can easily preview how large a value is, similar to Blender. |
This is about an in-game menu |
Folding into #6722 |
Right now there are many many settings that you can change in the menu, although, these can be irritating to work with sometimes. You have to navigate the menu and reload your game every time you change them.
I don't know if this is possible, but It might be nice to have more advanced in game menu that can update things on the fly, maybe with easy sliders and such.
like the picture below
Problem is, you'd have to have these settings change in game... don't know how that works.
(it may just have to do a quick reload after you finish)
If not, it could just be good to make an easier menu on the main menu.
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