Blasphemous_PSVITA-alpha.2
·
3 commits
to main
since this release
- Big stability improvement due to:
- Fix of one big unity memory leak
- Textures memory optimization
- Videos were replaced by sprites slide shows (loss of quality for a few seconds in the game, allowing to benefit from significant more memory for the entire gameplay experience)
- Better sound sync
- Higher resolution for many textures
- Faster loading times between scenes
- Better FPS in some scenes with lot of enemies
- Map & inventory are opened faster
- Small visual fixes
- Restricted modes have been removed now that the game is stable enough
- Added a free RAM counter on top right for debug reasons (temporary)