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General: * Added VREvent_Compositor_ChaperoneBoundsShown and VREvent_Compositor_ChaperoneBoundsHidden, which are sent when the chaperone bounds become visible/hidden. * Added VREvent_SeatedZeroPoseReset, which is sent whenever the user resets the seated zero pose in the dashboard or via the API. IVROverlay: * Added new overlay flag, VROverlayFlags_ShowTouchPadScrollWheel, to let you cause a scrollwheel to be draw on the active controller even if it isn't in scroll mode IVRApplications: * Added LaunchInternalProcess, which allows an application to switch which process is providing 3D frames for that application without showing any application transition UI. [git-p4: depot-paths = "//vr/steamvr/sdk_release/": change = 3330105]
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