2.7
This release includes both 2.6 and 2.7 together.
2.6 improvements
- Private families for characters, similar to the new private races introduced with 2.5.
- Images are now always stored in the gallery, with a new gallery picker. We're also doubling the storage space from 1gb to 2gb for premium campaigns.
- New UI for achievements, and a bunch of new achievements available.
- Alerts when there are too many attributes preventing the page from properly saving.
- Zoom level indicator on maps, and a css class based on the zoom level for more css wizardry.
- Posts layout options to display the entity's reminders, or if the entity is a location, it's related events.
- New options when copying an entity to copy its reminders.
- When copying an entity to another campaign, more stuff gets copied over.
Full details available on our blog
2.7 Improvements
- New 💀 extinct flag for families.
- New 💀 dead flag for creatures.
- New 💀 extinct flag for races.
- New destroyed flag for locations.
- New interface to manage the gallery, including a faster search, bulk change visibility, bulk move files, filters to only see unused images, and an easier to use interface.
- The lookup search at the top left of every page can now go to common campaign pages, including campaign roles.
- New option to add multiple files at a time to entities.
- New campaign setting for the default visibility property of new images.
- New visual indicator when an entity's image is not visible to your players.
- Ability to set the focus point of a gallery image from the entity's focus point interface.
- Users who wish to change currency can now do so without having to send us an email.
Full details available on our blog
Update process
Back up your database before running the update.
After pulling the 2.7 tag, run the following commands from the project's root folder.
sail composer install --no-dev
sail artisan migrate
sail artisan db:seed
sail artisan cache:clear