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1.0.7
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oqyh authored Sep 28, 2022
1 parent 9f38bf0 commit 868e4a0
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9 changes: 9 additions & 0 deletions addons/sourcemod/configs/game_manager_maps.txt
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de_vertigo
de_mirage
de_dust2
de_ancient
de_inferno
de_train
de_overpass
de_nuke
de_cache
63 changes: 63 additions & 0 deletions addons/sourcemod/configs/maplists.cfg
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/**
* Use this file to configure map lists.
*
* Each section is a map list that plugins can use. For example, the Admin Menu
* requests an "admin menu" map list, and you can control which maps appear via
* this file.
*
* Each section must have a property that explains where to read the maps from.
* There are two properties:
*
* target - Redirect the request to another section.
* file - Read a file of map names, in mapcycle.txt format.
*
* There is one section by default, called "mapcyclefile" - it is mapped to the
* mapcycle.txt file, or whatever the contents of your mapcyclefile cvar is.
*
* If a plugin requests a map list file which doesn't exist, or is empty, SourceMod
* tries the "default" section, and then the "mapcyclefile" section.
*/
"MapLists"
{
/**
* Default requests go right to the mapcyclefile.
*/
"default"
{
"target" "mapcyclefile"
}
/* Admin menu, map menu */
"sm_map menu"
{
"file" "addons/sourcemod/configs/adminmenu_maplist.ini"
}
/* Admin menu, map voting menu */
"sm_votemap menu"
{
"file" "addons/sourcemod/configs/adminmenu_maplist.ini"
}
/* For the "randomcycle" plugin */
"randomcycle"
{
"target" "default"
}
/* For the "mapchooser" plugin */
"mapchooser"
{
"target" "default"
}
/* For the "nominations" plugin */
"nominations"
{
"target" "default"
}
"gamemanager"
{
"file" "addons/sourcemod/configs/game_manager_maps.txt"
}
}
1,781 changes: 1,781 additions & 0 deletions addons/sourcemod/scripting/Game_Manager.sp

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