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An extended variation of the MarbleRun game which also implements direct control of the ball and blueprint classes on actors such as the crystals.

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brianwang17/CrystalCavern

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CrystalCavern

Developed with Unreal Engine 4.22

CrystalCavernis a 3-dimensional game made in Unreal Engine 4.22 using Blueprints. The goal of the game is to play as a simple pawn in a cavern and attempt to beat the obstacles and reach the exit.

Installation

Install Unreal Engine 4.22+ and open this project.

Usage

Run the Launch option to export the project as an executable.

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

Please make sure to update tests as appropriate.

License

N/A

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An extended variation of the MarbleRun game which also implements direct control of the ball and blueprint classes on actors such as the crystals.

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