[WIP] Use IGameVersion as source for install dir #240
Annotations
6 errors and 2 warnings
BeatSaberModManager/Models/Implementations/Versions/OculusGameVersion.cs#L33
Nullability of type of parameter 'obj' doesn't match overridden member (possibly because of nullability attributes).
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BeatSaberModManager/Startup.cs#L51
Cannot implicitly convert type 'BeatSaberModManager.Models.Interfaces.IGameVersion' to 'string'
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BeatSaberModManager/ViewModels/DashboardViewModel.cs#L52
Argument 1: cannot convert from 'string' to 'BeatSaberModManager.Models.Interfaces.IGameVersion'
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BeatSaberModManager/Models/Implementations/Versions/OculusGameVersion.cs#L50
GetHashCode creates an exception of type NotImplementedException. Exceptions should not be raised in this type of method. If this exception instance might be raised, change this method's logic so it no longer raises an exception. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1065)
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BeatSaberModManager/Models/Implementations/Versions/OculusGameVersion.cs#L45
Equals creates an exception of type NotImplementedException. Exceptions should not be raised in this type of method. If this exception instance might be raised, change this method's logic so it no longer raises an exception. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1065)
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BSIPA-Linux/src/Program.cs#L103
'System.Reflection.Assembly.Location' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
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BSIPA-Linux/src/Program.cs#L92
Using member 'System.Reflection.Assembly.LoadFile(String)' which has 'RequiresUnreferencedCodeAttribute' can break functionality when trimming application code. Types and members the loaded assembly depends on might be removed.
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