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Updated iOS SDK. FIxed events & Xcode build scripts DEV-280 (#8)
* Upgraded to iOS v1.0.1. Updated Xcode build scripts * Fix CI
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using System; | ||
using System.Collections.Generic; | ||
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namespace ZapicSDK | ||
{ | ||
internal interface IZapicInterface | ||
{ | ||
/// <summary> | ||
/// Starts zapic. This should be called | ||
/// as soon as possible during app startup. | ||
/// </summary> | ||
void Start(); | ||
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/// <summary> | ||
/// Shows the given zapic window | ||
/// </summary> | ||
/// <param name="view">View to show.</param> | ||
void Show(Views view); | ||
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/// <summary> | ||
/// Gets the current players unique id. | ||
/// </summary> | ||
/// <returns>The unique id.</returns> | ||
string PlayerId(); | ||
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/// <summary> | ||
/// Submit a new in-game event to zapic. | ||
/// </summary> | ||
/// <param name="param">Collection of parameter names and associate values (numeric, string, bool)</param> | ||
void SubmitEvent(Dictionary<string, object> param); | ||
} | ||
} |
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