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The modules can be used for gaming development on Unity3d.

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The game modules for Unity3D

Include the Code in the Project

  1. Create a directory named "Plugins" in the "Assets" directory
  2. Put the code in this repo to the subdirectory of "Plugins" by:
    • downloading the code via git
    path/to/Assets/Plugins/$ git clone https://github.com/LanKuDot/game_modules.git
    
    • or downloading the zip file of this repo from GitHub and then unzip it to the "Plugins" directory.

Modules

Available at Unity Asset Store

  • Use finite list boxes to display infinte number of list contents
  • It's all about math!
  • Various list mode
    • List type: Circular or Linear
    • Control mode: Drag, Function, or Mouse Wheel
    • Direction: Vertical or Horizontal
  • Support all three rendering modes of the canvas plane
  • Support Unity 2018.4+ (Tested in Unity 2018.4.15f1. The demo scenes in the project are made in Unity 2019.4.16f1)
  • See README for more information and how to use it in the project
  • The general purpose level manager
  • Manage the level scene loading
  • Support single and additive loading
  • Custom level data and the level selection UI

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