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Added initial sources
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dankmolot committed May 17, 2023
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2 changes: 2 additions & 0 deletions .gitattributes
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# Auto detect text files and perform LF normalization
* text=auto
2 changes: 2 additions & 0 deletions .gitignore
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.vscode
build*
9 changes: 9 additions & 0 deletions .gitmodules
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[submodule "third-party/lua"]
path = third-party/lua
url = https://github.com/lubgr/lua-cmake
[submodule "third-party/moonscript"]
path = third-party/moonscript
url = https://github.com/leafo/moonscript.git
[submodule "third-party/efsw"]
path = third-party/efsw
url = https://github.com/SpartanJ/efsw.git
54 changes: 54 additions & 0 deletions CMakeLists.txt
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cmake_minimum_required(VERSION 3.22)

# Require C++ 17
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

# Enable -fPIC flag
set(CMAKE_POSITION_INDEPENDENT_CODE ON)

# Enable IDE folders
set_property(GLOBAL PROPERTY USE_FOLDERS ON)

# Force x86_64 architecture on MacOSX
if(APPLE)
set(CMAKE_OSX_ARCHITECTURES "x86_64")

# Disable deprecation warnings
add_compile_options(
-Wno-deprecated-declarations
)
endif()

# Enable multithreaded compilation on Windows
if(MSVC)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}" "/MP")
endif()

# Include extensions
add_subdirectory(cmake)

# CmakeRC compiler
file(DOWNLOAD "https://raw.githubusercontent.com/vector-of-bool/cmrc/master/CMakeRC.cmake"
"${CMAKE_BINARY_DIR}/CMakeRC.cmake")
include("${CMAKE_BINARY_DIR}/CMakeRC.cmake")

# Entropia File System Watcher
add_subdirectory(third-party/efsw)

# Include embedded lua
add_subdirectory(third-party/lua)
add_subdirectory(third-party/lpeg)

# Add moonengine library
add_subdirectory(moonengine)

# Include garrysmod_common
find_garrysmod_common()
if(NOT GARRYSMOD_COMMON_FOUND) # Check if garrysmod_common has been found
message(FATAL_ERROR "garrysmod_common not found")
endif()

project(gm_moonloader VERSION 1.0.0 LANGUAGES CXX)

add_subdirectory(source)
21 changes: 21 additions & 0 deletions LICENSE
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MIT License

Copyright (c) 2023 Retro

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
1 change: 1 addition & 0 deletions cmake/CMakeLists.txt
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include(find_garrysmod_common.cmake)
10 changes: 10 additions & 0 deletions cmake/find_garrysmod_common.cmake
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function(find_garrysmod_common)
message(STATUS "Looking for garrysmod_common...")
set(GARRYSMOD_COMMON_PATH "GARRYSMOD_COMMON_NOT_FOUND" CACHE PATH "Path to garrysmod_common (https://github.com/dankmolot/garrysmod_common/tree/master-cmake)")

if(NOT IS_DIRECTORY ${GARRYSMOD_COMMON_PATH} OR NOT EXISTS ${GARRYSMOD_COMMON_PATH}/CMakeLists.txt OR ${GARRYSMOD_COMMON_PATH} STREQUAL ${CMAKE_CURRENT_LIST_DIR})
message(FATAL_ERROR "Invalid path to garrysmod_common. Please set valid GARRYSMOD_COMMON_PATH")
endif()

add_subdirectory(${GARRYSMOD_COMMON_PATH} ${CMAKE_BINARY_DIR}/garrysmod_common)
endfunction()
33 changes: 33 additions & 0 deletions moonengine/CMakeLists.txt
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project(moonengine VERSION 1.0.0 LANGUAGES CXX)

file(GLOB_RECURSE SOURCES RELATIVE ${CMAKE_CURRENT_LIST_DIR} src/*.cpp src/*.hpp src/*.h)
source_group(TREE ${CMAKE_CURRENT_LIST_DIR}/src PREFIX "Sources" FILES ${SOURCES})

file(GLOB_RECURSE HEADERS RELATIVE ${CMAKE_CURRENT_LIST_DIR} include/*.hpp)
source_group(TREE ${CMAKE_CURRENT_LIST_DIR}/include PREFIX "Headers" FILES ${HEADERS})

SET(MOONSCRIPT_ROOT ${CMAKE_CURRENT_LIST_DIR}/../third-party/moonscript)
file(GLOB_RECURSE MOONSCRIPT_RESOURCES RELATIVE ${CMAKE_CURRENT_LIST_DIR} ${MOONSCRIPT_ROOT}/*.lua)

cmrc_add_resource_library(
moongengine_resources

ALIAS moonengine::resources
NAMESPACE MoonEngine
WHENCE ${MOONSCRIPT_ROOT}

${MOONSCRIPT_RESOURCES}
)

add_library(moonengine STATIC EXCLUDE_FROM_ALL ${SOURCES} ${HEADERS})
target_link_libraries(moonengine PRIVATE
moonengine::resources
lua::lib
lpeg

sourcesdk::tier1
)

target_include_directories(moonengine PUBLIC ${CMAKE_CURRENT_LIST_DIR}/include)
target_include_directories(moonengine PRIVATE ${CMAKE_CURRENT_LIST_DIR}/include/moonengine)
target_include_directories(moonengine PRIVATE ${CMAKE_CURRENT_LIST_DIR}/src)
27 changes: 27 additions & 0 deletions moonengine/include/moonengine/engine.hpp
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#ifndef MOONENGINE_ENGINE_HPP
#define MOONENGINE_ENGINE_HPP

#include <string>
#include <string_view>

struct lua_State;

namespace MoonEngine {
class Engine {
lua_State* m_State = nullptr;
bool m_Initialized = false;

int m_ToLuaRef = 0;
public:
Engine();
~Engine();

bool IsInitialized() { return m_Initialized; }

void RunLua(const char* luaCode);
std::string CompileString(const char* moonCode, size_t len);
std::string CompileString(std::string_view moonCode);
};
}

#endif // MOONENGINE_ENGINE_HPP
97 changes: 97 additions & 0 deletions moonengine/src/engine.cpp
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#include "moonengine/engine.hpp"
#include "lua.hpp"
#include "moonscript/entry.hpp"

#include <string>
#include <tier0/dbg.h>
#include <lpeg.hpp>

using namespace MoonEngine;

int print(lua_State* L) {
int top = lua_gettop(L);
for (int i = 0; i < top; i++) {
Msg("%s\t", luaL_tolstring(L, i + 1, 0));
}
Msg("\n");
return 0;
}

int xpcall_errhandler(lua_State* L) {
luaL_traceback(L, L, lua_tostring(L, 1), 0);
Warning("%s\n", lua_tostring(L, -1));
lua_pop(L, 1);
return 0;
}

Engine::Engine() {
m_State = luaL_newstate(); // Create new Lua state
luaL_openlibs(m_State); // Initialize Lua standard libraries

lua_getfield(m_State, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
lua_pushcfunction(m_State, luaopen_lpeg);
lua_setfield(m_State, -2, "lpeg");

lua_pushcfunction(m_State, print);
lua_setglobal(m_State, "print");

lua_pushcfunction(m_State, luaopen_moonscript);
if (lua_pcall(m_State, 0, 0, 0) != LUA_OK) {
Warning("failed to preload moonscript: %s\n", lua_tostring(m_State, -1));
lua_pop(m_State, 1);
return;
}

lua_getglobal(m_State, "require");
lua_pushstring(m_State, "moonscript.base");
if (lua_pcall(m_State, 1, 1, 0) != LUA_OK) {
Warning("failed to load moonscript: %s\n", lua_tostring(m_State, -1));
lua_pop(m_State, 1);
return;
}

lua_getfield(m_State, -1, "to_lua");
m_ToLuaRef = luaL_ref(m_State, LUA_REGISTRYINDEX);

lua_pop(m_State, 1); // Pop moonscript table

m_Initialized = true;
}

Engine::~Engine() {
lua_close(m_State);
m_State = nullptr;
}

void Engine::RunLua(const char* luaCode) {
lua_pushcfunction(m_State, xpcall_errhandler);
if (luaL_loadstring(m_State, luaCode) != LUA_OK) {
Warning("failed to parse input: %s\n", lua_tostring(m_State, -1));
lua_pop(m_State, 2);
return;
};
if (lua_pcall(m_State, 0, 0, -2) != LUA_OK) {
lua_pop(m_State, 1);
};
lua_pop(m_State, 1);
}

std::string MoonEngine::Engine::CompileString(const char* moonCode, size_t len) {
if (m_ToLuaRef == 0) { return {}; }

lua_pushcfunction(m_State, xpcall_errhandler);
lua_rawgeti(m_State, LUA_REGISTRYINDEX, m_ToLuaRef);
lua_pushlstring(m_State, moonCode, len);
if (lua_pcall(m_State, 1, 1, -3) != LUA_OK) {
lua_pop(m_State, 2);
return {};
}

std::string luaCode = lua_tostring(m_State, -1);
lua_pop(m_State, 2);
return luaCode;
}

std::string Engine::CompileString(std::string_view moonCode) {
return CompileString(moonCode.data(), moonCode.size());
}
6 changes: 6 additions & 0 deletions moonengine/src/lua.hpp
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// Just lua headers reexports for C++.
extern "C" {
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
}
50 changes: 50 additions & 0 deletions moonengine/src/moonscript/entry.cpp
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#include "entry.hpp"
#include "../lua.hpp"

#include <tier0/dbg.h>
#include <string>
#include <string_view>
#include <cmrc/cmrc.hpp>
#include <algorithm>

CMRC_DECLARE(MoonEngine);

void preload_file(lua_State* L, std::string filePath) {
auto fs = cmrc::MoonEngine::get_filesystem();

try {
auto file = fs.open(filePath);
lua_getfield(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
if (luaL_loadstring(L, file.begin()) != LUA_OK) {
lua_pop(L, 2);
throw;
}

// Modify our filePath, so it can be as package path
filePath = filePath.substr(0, filePath.size() - 4); // Remove .lua extension
std::replace(filePath.begin(), filePath.end(), '/', '.'); // Replace '/' to '.'

lua_setfield(L, -2, filePath.c_str()); // Set our compiled string to preload table
lua_pop(L, 1); // Pop preload table
} catch (...) {
Warning("[MoonEngine] Failed to preload file: %s\n", filePath.c_str());
}
}

void preload_folder(lua_State* L, std::string dir) {
auto fs = cmrc::MoonEngine::get_filesystem();
for (const auto& f : fs.iterate_directory(dir)) {
std::string filePath = dir + "/" + f.filename();
if (f.is_directory()) {
preload_folder(L, filePath);
continue;
}

preload_file(L, filePath);
}
}

int luaopen_moonscript(lua_State* L) {
preload_folder(L, "moonscript");
return 0;
}
8 changes: 8 additions & 0 deletions moonengine/src/moonscript/entry.hpp
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#ifndef MOONENGINE_MOONSCRIPT_ENTRY_HPP
#define MOONENGINE_MOONSCRIPT_ENTRY_HPP

struct lua_State;

int luaopen_moonscript(lua_State *L);

#endif // MOONENGINE_MOONSCRIPT_ENTRY_HPP
26 changes: 26 additions & 0 deletions source/CMakeLists.txt
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# Include every source file in source directory
file(GLOB_RECURSE SOURCES RELATIVE ${CMAKE_CURRENT_LIST_DIR} *.cpp *.hpp)
source_group(TREE ${CMAKE_CURRENT_LIST_DIR} PREFIX "Sources" FILES ${SOURCES})

add_library(moonloader SHARED ${SOURCES})
target_link_libraries(moonloader PRIVATE
gmod::common
gmod::detouring
gmod::helpers_extended
sourcesdk::common
sourcesdk::tier0
sourcesdk::tier1

efsw
moonengine
)

target_include_directories(moonloader PRIVATE ${CMAKE_CURRENT_LIST_DIR})

set_gmod_suffix_prefix(moonloader)

# Autoinstall
set(AUTOINSTALL "" CACHE PATH "Autoinstall path")
if(IS_DIRECTORY ${AUTOINSTALL})
autoinstall(moonloader ${AUTOINSTALL})
endif()
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