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Issues: NVIDIAGameWorks/PhysX-3.4
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Getting ParticleEffectTool (PET) for APEX Particles & APEX Turbulence 1.4.1
#148
opened May 22, 2023 by
jason150503
DySolverPFConstraints.solveFriction is not right if friction type is not ePatch
#147
opened May 6, 2023 by
BackMountainBird
A segmentation fault generated after add collection several times
#143
opened Aug 17, 2022 by
kurtlau
A large number of raycasts are required at the same time, is there no batch interface?
#142
opened Jul 27, 2022 by
ka1nong
Trigger shape crashes when it intersects the shape of the actor in PxAggregate
#141
opened May 31, 2022 by
sunwtGitHub
Negatively scaled PxTriangleMesh collisions have penetration problems
#140
opened Dec 23, 2021 by
sunwtGitHub
How to show terrain(heightfield) hole in Physx Visual Debugger.
#121
opened Nov 25, 2019 by
timi-liuliang
There is no way to set a limited joint's contraint limits as hard limits with Max PhysX plugin-in
#119
opened Nov 7, 2019 by
sainimu78
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