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v4.11.0

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@dzhdanNV dzhdanNV released this 05 Nov 05:02
· 2 commits to main since this release

NRD updated to v4.11.0:

  • PT: added 1-bit mask for glass and hair
  • PT: fixed dark tails, left by moving emissive objects
  • PT: ray offsetting tweaks
  • UI: adjustments
  • NRI updated to v1.154
  • eliminated awkwardness around materialID
  • dropped 3D MV
  • improved TAA, also fixed potential ghosting and pixelation, while keeping IQ on glass and hair
  • added USE_CAMERA_ATTACHED_REFLECTION_TEST