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- OCCLUSION: better settings - OCCLUSION: added blue noise usage to compensate the lack of temporal stabilization - UI: various improvements - reworked post processing pipeline - quality of life improvements - fixed several minor bugs - updated deps
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Submodule NRD
updated
17 files
+28 −30 | .github/workflows/build.yml | |
+1 −1 | CMakeLists.txt | |
+1 −1 | External/MathLib | |
+2 −2 | Include/NRD.h | |
+2 −2 | Integration/NRDIntegration.hpp | |
+1 −1 | README.md | |
+1 −1 | Resources/Version.h | |
+1 −1 | Shaders.cfg | |
+7 −5 | Shaders/Resources/REFERENCE_Copy.resources.hlsli | |
+0 −2 | Shaders/Resources/REFERENCE_TemporalAccumulation.resources.hlsli | |
+5 −2 | Shaders/Source/REFERENCE_Copy.cs.hlsl | |
+1 −4 | Shaders/Source/REFERENCE_TemporalAccumulation.cs.hlsl | |
+8 −6 | Source/Denoisers/Reference.hpp | |
+7 −13 | Source/InstanceImpl.cpp | |
+1 −10 | Source/InstanceImpl.h | |
+3 −3 | Source/Reference.cpp | |
+1 −7 | Source/StdAllocator.h |
Submodule NRIFramework
updated
6 files
+1 −1 | External/Imgui | |
+1 −1 | External/MathLib | |
+1 −1 | External/NRI | |
+1 −1 | Include/Utils.h | |
+1 −1 | Source/SampleBase.cpp | |
+3 −2 | Source/Utils.cpp |
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