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Port TeleSculptor to Kwiver V2 #548
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Main changes are set/get_nested_algo_config, create_algorithm and some API changes to mesh_coloration Sprokit has not been enabled in kwiver V2, so the single Sprokit dependent class is disabled. Cuda has not been tested.
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Updated with latest commit from "main" branch of kwiver. Once Chet confirms a successful build, should be GTG. |
I was able to build and launch TeleScuptor from the build directory but I get an error when I try and load a video.
This is after running |
I also had issues with the installed version (installed with the
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I tried loading a video, and I saw when I started TeleSculptor that it couldn't find any of the plugin .so files. I uncommented the |
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Current state for me: superbuild shas updated for fletch and kwiver, and Telesculptor builds and runs for me from the build directory. If I install the Work on this is currently paused in favor of work on burnout web. |
Tried again after the fletch path fix, and it seems like on video import the plugin error is fixed, but I get a different error: "ModuleNotFoundError: No module named 'kwiver'" This seems like a Python error, and it is immediately after the console prints so it seems like the python path has a problem. |
Main changes are set/get_nested_algo_config, create_algorithm and some API changes to mesh_coloration
Sprokit has not been enabled in kwiver V2, so the single Sprokit dependent class is disabled.
Cuda has not been tested.
Superbuild configs not yet updated - external fletch and kwiver v2 were used so far, with updated default versions for dependencies from kwiver v2