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Unity project: is now git tracked
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HelloKS committed Feb 17, 2021
1 parent 1c8f737 commit 2707bb6
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8 changes: 8 additions & 0 deletions Assets/Editor.meta

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22 changes: 22 additions & 0 deletions Assets/Editor/Autosave.cs
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using UnityEditor;
using UnityEngine;
using UnityEditor.SceneManagement;

[InitializeOnLoad]
public class AutoSave
{
// Static constructor that gets called when unity fires up.
static AutoSave()
{
EditorApplication.playModeStateChanged += (PlayModeStateChange state) => {
// If we're about to run the scene...
if (EditorApplication.isPlayingOrWillChangePlaymode && !EditorApplication.isPlaying)
{
// Save the scene and the assets.
Debug.Log("Auto-saving all open scenes... " + state);
EditorSceneManager.SaveOpenScenes();
AssetDatabase.SaveAssets();
}
};
}
}
11 changes: 11 additions & 0 deletions Assets/Editor/Autosave.cs.meta

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19 changes: 19 additions & 0 deletions Assets/Init.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Init : MonoBehaviour
{
public int displays = 3;
// Start is called before the first frame update
void Start()
{
Display.displays[1].Activate();
}

// Update is called once per frame
void Update()
{

}
}
11 changes: 11 additions & 0 deletions Assets/Init.cs.meta

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37 changes: 37 additions & 0 deletions Assets/MaiMaiCam.renderTexture
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8 changes: 8 additions & 0 deletions Assets/MaiMaiCam.renderTexture.meta

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37 changes: 37 additions & 0 deletions Assets/MaiMaiCam1P.renderTexture
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8 changes: 8 additions & 0 deletions Assets/MaiMaiCam1P.renderTexture.meta

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Binary file added Assets/Maimai_icon.png
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92 changes: 92 additions & 0 deletions Assets/Maimai_icon.png.meta

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8 changes: 8 additions & 0 deletions Assets/Materials.meta

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77 changes: 77 additions & 0 deletions Assets/Materials/MaiMaiCam.mat
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8 changes: 8 additions & 0 deletions Assets/Materials/MaiMaiCam.mat.meta

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