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@bjsplat bjsplat released this 22 Jan 06:36
· 3 commits to master since this release

Changes:

  • #16092: DepthRenderer: fix effect cache
  • #16064: Add KHR_draco_mesh_compression support to glTF Exporter
  • #16090: Inspector when using older versions
  • #16091: fix race condition with meshopt compression
  • #16069: Viewer : add environment rotation, intensity and visibility
  • #16086: FrameGraph: add support for highlight layer
  • #16089: Allow overriding assets loading URLs in core
  • #16072: Update Recast.js 1.6.4
  • #16084: reset ideal width and height on serialization
  • #16083: Use local resources when developing
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  • #16082: Factorize intersectionFunctions
  • #16079: Better inspector open/close management
  • #16081: Fix ScreenshotTools
  • #16080: Enable effect to be persistent
  • #16075: Allow the users to control the max fps of the engine
  • #16077: Fix unwanted reset of values for splitters
  • #16070: Use same configuration between DracoCompression and DracoDecoder
  • #16073: Improve docs of addChild() and setParent()
  • #16074: Update Playwright

This list of changes was auto generated.