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Fixes #928
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Apply point instancer matrix to all instances | ||
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see #928 | ||
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author: sebastien.ortega | ||
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PARAMS: {'scene':'scene.usd'} |
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00:00:00 85MB | log started Tue Nov 16 15:27:51 2021 | ||
00:00:00 85MB | Arnold 7.0.0.0 [a2efae47] windows clang-10.0.1 oiio-2.3.2 osl-1.12.0 vdb-7.1.1 clm-2.0.0.235 rlm-14.1.3 optix-6.6.0 2021/10/04 11:55:50 | ||
00:00:00 85MB | running on REMS4QL1726, pid=14652 | ||
00:00:00 85MB | 2 x Intel(R) Xeon(R) Gold 5218 CPU @ 2.30GHz (32 cores, 64 logical) with 65154MB | ||
00:00:00 88MB | NVIDIA driver version 442.50 (Optix 60600) | ||
00:00:00 88MB | GPU 0: Quadro RTX 4000 @ 1545MHz (compute 7.5) with 8192MB (6859MB available) (NVLink:0) | ||
00:00:00 88MB | Windows 10 (version 10.0, build 19041) | ||
00:00:00 88MB | soft limit for open files is set at 2048 | ||
00:00:00 88MB | | ||
00:00:00 106MB | [color_manager_ocio] default ocio.config found in C:\arnold\sdk\latest\bin\..\ocio\configs\arnold\config.ocio | ||
00:00:00 106MB | loading plugins from C:\arnold\arnold-usd\build\windows_x86_64\msvc_opt\usd-0.21.8_arnold-7.0.0.0\procedural ... | ||
00:00:00 110MB | usd_proc.dll: usd uses Arnold 7.0.0.0 | ||
00:00:00 110MB | loaded 1 plugins from 1 lib(s) in 0:00.09 | ||
00:00:00 110MB | loading plugins from C:\arnold\sdk\latest\bin\..\plugins ... | ||
00:00:00 110MB | alembic_proc.dll: alembic uses Arnold 7.0.0.0 | ||
00:00:00 110MB | cryptomatte.dll: cryptomatte uses Arnold 7.0.0.0 | ||
00:00:00 110MB | cryptomatte.dll: cryptomatte_filter uses Arnold 7.0.0.0 | ||
00:00:00 110MB | cryptomatte.dll: cryptomatte_manifest_driver uses Arnold 7.0.0.0 | ||
00:00:00 110MB | skipping already loaded plugin: C:\arnold\sdk\latest\bin\..\plugins\usd_proc.dll ... | ||
00:00:00 110MB | loaded 4 plugins from 2 lib(s) in 0:00.01 | ||
00:00:00 110MB | [color_manager_ocio] default ocio.config found in C:\arnold\sdk\latest\bin\..\ocio\configs\arnold\config.ocio | ||
00:00:00 126MB | [kick] command: C:\arnold\sdk\latest\bin\kick scene.usd -dw -r 160 120 -sm lambert -bs 16 -o testrender.tif -set driver_tiff.dither false -nocrashpopup -dp -v 6 | ||
00:00:00 126MB | loading plugins from . ... | ||
00:00:00 126MB | no plugins loaded | ||
UsdArnoldReadPointInstancer::Read | ||
read maaaaaaaaaaaaaaatrix = 00000160DDA51000 | ||
so now I have a matrix 1 | ||
00:00:00 159MB | [kick] applying 2 attr value overrides | ||
00:00:00 159MB | | ||
00:00:00 159MB | authorizing with default license managers: rlm, network, user ... | ||
00:00:02 166MB WARNING | rendering with watermarks because of failed authorization: | ||
00:00:02 166MB | [rlm] error initializing license system: | ||
00:00:02 166MB | [rlm] * Can't read license data (-102)No such file or directory (errno: 2) | ||
00:00:02 166MB | [clm.v1] license server was not set (51) | ||
00:00:02 166MB | [clm.v2] SERVICE (7): login requires GUI mode | ||
00:00:02 166MB | environment variables: | ||
00:00:02 166MB | ARNOLD_LICENSE_ORDER = (not set) | ||
00:00:02 166MB | ARNOLD_LICENSE_MANAGER = (not set) | ||
00:00:02 166MB | [rlm] solidangle_LICENSE = (not set) | ||
00:00:02 166MB | [rlm] RLM_LICENSE = (not set) | ||
00:00:02 166MB | [clm] ADSKFLEX_LICENSE_FILE = (not set) | ||
00:00:02 166MB | [clm] LM_LICENSE_FILE = (not set) | ||
00:00:02 166MB | | ||
00:00:02 166MB | [color_manager] using color manager of type "color_manager_ocio" | ||
00:00:02 167MB | [color_manager_ocio] using config file C:\arnold\sdk\latest\bin\..\ocio\configs\arnold\config.ocio | ||
00:00:02 167MB | [color_manager] rendering color space is "ACEScg" | ||
00:00:02 181MB | | ||
00:00:02 181MB | there are 1 light and 1003 objects: | ||
00:00:02 181MB | 1 persp_camera | ||
00:00:02 181MB | 1 skydome_light | ||
00:00:02 181MB | 2 utility | ||
00:00:02 181MB | 3 standard_surface | ||
00:00:02 181MB | 1 user_data_rgb | ||
00:00:02 181MB | 1 driver_tiff | ||
00:00:02 181MB | 1 gaussian_filter | ||
00:00:02 181MB | 1 polymesh | ||
00:00:02 181MB | 1 box | ||
00:00:02 181MB | 1000 ginstance | ||
00:00:02 181MB | 2 list_aggregate | ||
00:00:02 181MB | 2 color_manager_ocio | ||
00:00:02 181MB | | ||
00:00:02 181MB | rendering image at 160 x 120, 1 AA sample | ||
00:00:02 181MB | AA samples max <disabled> | ||
00:00:02 181MB | AA sample clamp <disabled> | ||
00:00:02 181MB | diffuse <disabled by depth> | ||
00:00:02 181MB | specular <disabled by depth> | ||
00:00:02 181MB | transmission samples 2 / depth 2 | ||
00:00:02 181MB | volume indirect <disabled by depth> | ||
00:00:02 181MB | total depth 10 | ||
00:00:02 181MB | bssrdf samples 2 | ||
00:00:02 181MB | transparency depth 10 | ||
00:00:02 181MB | initializing 1014 nodes ... | ||
00:00:02 188MB | creating root object list ... | ||
00:00:02 189MB | node initialization done in 0:00.00 (multithreaded) | ||
00:00:02 190MB | updating 1015 nodes ... | ||
00:00:02 193MB | /lights/domelight2: skydome_light using 1 sample, 2 volume samples | ||
00:00:02 199MB | scene bounds: (-5 0 -5) -> (5 1.26927483 5) | ||
00:00:02 199MB | node update done in 0:00.00 (multithreaded) | ||
00:00:02 199MB | [aov] parsing 1 output statements ... | ||
00:00:02 200MB | [aov] registered driver: "kick_driver" (driver_tiff) | ||
00:00:02 200MB | [aov] * "RGBA" of type RGBA filtered by "kick_filter" (gaussian_filter) | ||
00:00:02 200MB | [aov] done preparing 2 AOVs for 1 output to 1 driver (0 deep AOVs) | ||
00:00:02 202MB | starting 64 bucket workers of size 16x16 ... | ||
00:00:02 212MB | [accel] list_aggregate bvh4 done - 0:00.00 (wall time) - 1001 prims, 1 key | ||
00:00:02 220MB | 0% done - 7 rays/pixel | ||
00:00:02 221MB | [accel] polymesh bvh4 done - 0:00.00 (wall time) - 81 prims, 1 key | ||
00:00:02 229MB | 5% done - 10 rays/pixel | ||
00:00:02 242MB | 10% done - 18 rays/pixel | ||
00:00:02 245MB | 15% done - 52 rays/pixel | ||
00:00:02 247MB | 20% done - 19 rays/pixel | ||
00:00:02 248MB | 25% done - 10 rays/pixel | ||
00:00:02 249MB | 30% done - 13 rays/pixel | ||
00:00:02 250MB | 35% done - 8 rays/pixel | ||
00:00:02 250MB | 40% done - 9 rays/pixel | ||
00:00:02 251MB | 45% done - 8 rays/pixel | ||
00:00:02 251MB | 50% done - 12 rays/pixel | ||
00:00:02 251MB | 55% done - 5 rays/pixel | ||
00:00:02 252MB | 60% done - 8 rays/pixel | ||
00:00:02 252MB | 65% done - 2 rays/pixel | ||
00:00:02 252MB | 70% done - 0 rays/pixel | ||
00:00:02 252MB | 75% done - 0 rays/pixel | ||
00:00:02 252MB | 80% done - 0 rays/pixel | ||
00:00:02 252MB | 85% done - 0 rays/pixel | ||
00:00:02 252MB | 90% done - 0 rays/pixel | ||
00:00:02 253MB | 95% done - 0 rays/pixel | ||
00:00:02 253MB | 100% done - 0 rays/pixel | ||
00:00:02 253MB | render done in 0:00.029 | ||
00:00:02 253MB | [driver_tiff] writing file `testrender.tif' | ||
00:00:02 254MB | render done | ||
00:00:02 254MB | | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | scene creation time 0:00.23 machine utilization (1.74%) | ||
00:00:02 254MB | unaccounted 0:00.23 | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | frame time 0:02.48 machine utilization (0.33%) | ||
00:00:02 254MB | node init 0:00.01 | ||
00:00:02 254MB | rendering 0:00.02 | ||
00:00:02 254MB | pixel rendering 0:00.02 | ||
00:00:02 254MB | unaccounted 0:02.43 | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | top session self-times by category | ||
00:00:02 254MB | thread blocked 0:00.01 (36.39%) | ||
00:00:02 254MB | AiLightsTrace 0:00.00 ( 6.38%) | ||
00:00:02 254MB | UpdateNodes 0:00.00 ( 6.37%) | ||
00:00:02 254MB | BVH::intersect 0:00.00 ( 4.96%) | ||
00:00:02 254MB | root 0:00.00 ( 4.96%) | ||
00:00:02 254MB | AiSceneLoad 0:00.00 ( 4.77%) | ||
00:00:02 254MB | surface closure 0:00.00 ( 4.26%) | ||
00:00:02 254MB | _default_arnold_shader 0:00.00 ( 4.26%) | ||
00:00:02 254MB | standard_surface 0:00.00 ( 4.26%) | ||
00:00:02 254MB | _default_arnold_shader 0:00.00 ( 4.26%) | ||
00:00:02 254MB | Plugin loader 0:00.00 ( 4.07%) | ||
00:00:02 254MB | TraceShadow 0:00.00 ( 3.55%) | ||
00:00:02 254MB | accumulateBucketSamples 0:00.00 ( 3.52%) | ||
00:00:02 254MB | TraceCameraRay 0:00.00 ( 3.39%) | ||
00:00:02 254MB | AiMalloc 0:00.00 ( 3.38%) | ||
00:00:02 254MB | ray traversal+intersection 0:00.00 ( 2.81%) | ||
00:00:02 254MB | sampleNextBatch 0:00.00 ( 2.10%) | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | top session self-times by node | ||
00:00:02 254MB | polymesh:/grid1/mesh_0 0:00.01 (29.95%) | ||
00:00:02 254MB | thread blocked 0:00.00 (26.46%) | ||
00:00:02 254MB | AiLightsPrepare 0:00.00 ( 1.42%) | ||
00:00:02 254MB | polymesh::intersect 0:00.00 ( 0.71%) | ||
00:00:02 254MB | BVH::build 0:00.00 ( 0.68%) | ||
00:00:02 254MB | AiMalloc 0:00.00 ( 0.68%) | ||
00:00:02 254MB | standard_surface:_default_arnold_shader 0:00.00 (22.70%) | ||
00:00:02 254MB | AiLightsTrace 0:00.00 ( 6.38%) | ||
00:00:02 254MB | surface closure 0:00.00 ( 4.26%) | ||
00:00:02 254MB | TraceShadow 0:00.00 ( 3.55%) | ||
00:00:02 254MB | ray traversal+intersection 0:00.00 ( 2.13%) | ||
00:00:02 254MB | AiShaderEvalParamFuncRGB 0:00.00 ( 0.71%) | ||
00:00:02 254MB | AiMakeRay 0:00.00 ( 0.71%) | ||
00:00:02 254MB | AiShaderEvalParamFuncFlt 0:00.00 ( 0.71%) | ||
00:00:02 254MB | thread blocked 0:00.00 ( 9.93%) | ||
00:00:02 254MB | UpdateNodes 0:00.00 ( 6.37%) | ||
00:00:02 254MB | list_aggregate:root (BVH::intersect) 0:00.00 ( 4.96%) | ||
00:00:02 254MB | AiSceneLoad 0:00.00 ( 4.77%) | ||
00:00:02 254MB | Plugin loader 0:00.00 ( 4.07%) | ||
00:00:02 254MB | accumulateBucketSamples 0:00.00 ( 3.52%) | ||
00:00:02 254MB | TraceCameraRay 0:00.00 ( 3.39%) | ||
00:00:02 254MB | AiMalloc 0:00.00 ( 2.70%) | ||
00:00:02 254MB | sampleNextBatch 0:00.00 ( 2.10%) | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | peak CPU memory used 254.49MB | ||
00:00:02 254MB | at startup 88.21MB | ||
00:00:02 254MB | AOV samples 0.67MB | ||
00:00:02 254MB | output buffers 0.33MB | ||
00:00:02 254MB | framebuffers 0.31MB | ||
00:00:02 254MB | node overhead 0.40MB | ||
00:00:02 254MB | instance overhead 0.21MB | ||
00:00:02 254MB | message passing 0.13MB | ||
00:00:02 254MB | memory pools 73.55MB | ||
00:00:02 254MB | geometry 0.01MB | ||
00:00:02 254MB | polymesh 0.00MB | ||
00:00:02 254MB | accel structs 0.07MB | ||
00:00:02 254MB | strings 24.25MB | ||
00:00:02 254MB | profiler 0.02MB | ||
00:00:02 254MB | unaccounted 66.34MB | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | ray counts ( /pixel, /sample) (% total) (avg. hits) (max hits) | ||
00:00:02 254MB | camera 24160 ( 1.26, 1.00) ( 14.39%) ( 0.78) ( 1) | ||
00:00:02 254MB | shadow 143772 ( 7.49, 5.95) ( 85.61%) ( 0.11) ( 1) | ||
00:00:02 254MB | total 167932 ( 8.75, 6.95) (100.00%) ( 0.21) ( 1) | ||
00:00:02 254MB | by ray depth: 0 | ||
00:00:02 254MB | total 100.0% | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | shader calls ( /pixel, /sample) (% total) | ||
00:00:02 254MB | primary 36015 ( 1.88, 1.49) (100.00%) | ||
00:00:02 254MB | total 36015 ( 1.88, 1.49) (100.00%) | ||
00:00:02 254MB | by ray depth: 0 | ||
00:00:02 254MB | total 100.0% | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | geometry (% hit ) (instances) ( init mem, final mem) | ||
00:00:02 254MB | lists 1 (100.0%) ( 0) ( 0.01, 0.01) | ||
00:00:02 254MB | polymeshes 1 (100.0%) ( 0) ( 0.00, 0.00) | ||
00:00:02 254MB | simple 1 (100.0%) ( 1000) ( 0.00, 0.00) | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | geometric elements ( min) ( avg.) ( max) | ||
00:00:02 254MB | objects (top level) 1000 ( 1000) ( 1000.0) ( 1000) | ||
00:00:02 254MB | polygons 81 ( 81) ( 81.0) ( 81) | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | triangle tessellation ( min) ( avg.) ( max) (/ element) (% total) | ||
00:00:02 254MB | polymeshes 162 ( 162) ( 162.0) ( 162) ( 2.00) (100.00%) | ||
00:00:02 254MB | unique triangles 162 | ||
00:00:02 254MB | CPU memory use 0.00MB | ||
00:00:02 254MB | vertices 0.00MB | ||
00:00:02 254MB | vertex indices 0.00MB | ||
00:00:02 254MB | packed normals 0.00MB | ||
00:00:02 254MB | normal indices 0.00MB | ||
00:00:02 254MB | uniform indices 0.00MB | ||
00:00:02 254MB | largest polymeshes by triangle count | ||
00:00:02 254MB | 162 tris -- /grid1/mesh_0 | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | acceleration structures: (% total) | ||
00:00:02 254MB | bvh 2 (100.00%) | ||
00:00:02 254MB | total 2 (100.00%) | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | number of warnings, warning type: | ||
00:00:02 254MB | 1: rendering with watermarks because of failed authorization: | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | performance warnings: | ||
00:00:02 254MB WARNING | Rendering CPU utilization was only 0%. Your render may be bound by a single threaded process or I/O. | ||
00:00:02 254MB | ----------------------------------------------------------------------------------- | ||
00:00:02 254MB | | ||
00:00:02 254MB | releasing resources | ||
00:00:02 188MB | | ||
00:00:02 188MB | releasing resources | ||
00:00:02 168MB | unloading 3 plugins | ||
00:00:02 168MB | closing usd_proc.dll ... | ||
00:00:02 168MB | closing alembic_proc.dll ... | ||
00:00:02 168MB | closing cryptomatte.dll ... | ||
00:00:02 167MB | unloading plugins done | ||
00:00:02 167MB | Arnold shutdown |
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