Cannot implement our own path generator when using custom media model. #3762
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sawoodscraperrs
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I have created a custom media model that extends the Spatie media model. I now want to implement my own path generator by creating a class that implements the
PathGenerator
interface.However, I’ve encountered an issue: the contract blueprint for the
PathGenerator
interface expects the original Spatie media model, whereas I am using my custom media model. This mismatch is causing difficulties in implementing the custom path generator.Could you provide guidance or suggest a solution for handling this scenario?
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