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Merge branch 'main' of github.com:simul/Platform
Merge main into console #49: Commit ba97b01 pushed by AndrewRichards-Code
November 20, 2024 13:32 23s main
November 20, 2024 13:32 23s
Sfx compiler - fix checks for unchanged shaders - correct sfxo is now…
Merge main into console #48: Commit c069300 pushed by rvkennedy
November 18, 2024 23:32 19s main
November 18, 2024 23:32 19s
Clean up and corrections in Mesh, MeshLoad, MeshRenderer and RenderPl…
Merge main into console #47: Commit 5810e87 pushed by AndrewRichards-Code
November 18, 2024 15:55 20s main
November 18, 2024 15:55 20s
Simplify macros for debug markers.
Merge main into console #46: Commit a322423 pushed by AndrewRichards-Code
November 8, 2024 11:55 18s main
November 8, 2024 11:55 18s
Added shadertoolsconfig.json for HLSL highlighting.
Merge main into console #45: Commit a82893f pushed by AndrewRichards-Code
November 8, 2024 08:15 21s main
November 8, 2024 08:15 21s
Merge branch 'main' of github.com:simul/Platform
Merge main into console #44: Commit c482678 pushed by AndrewRichards-Code
November 7, 2024 14:07 20s main
November 7, 2024 14:07 20s
Updated Sfx's FileLoader::GetFileDate() to use unix timestamps.
Merge main into console #43: Commit 06a7fbd pushed by AndrewRichards-Code
November 7, 2024 11:14 24s main
November 7, 2024 11:14 24s
Merge branch 'main' of github.com:simul/Platform
Merge main into console #42: Commit 631e596 pushed by AndrewRichards-Code
November 7, 2024 09:04 21s main
November 7, 2024 09:04 21s
Merge branch 'main' of github.com:simul/Platform
Merge main into console #41: Commit ee92af9 pushed by rvkennedy
November 5, 2024 16:36 19s main
November 5, 2024 16:36 19s
Ensure valid Vulkan path
Merge main into console #40: Commit 5bd9bbd pushed by jamesevans14
October 29, 2024 15:49 22s main
October 29, 2024 15:49 22s
Better sampler heap checks in D3D12.
Merge main into console #39: Commit 08d5fae pushed by AndrewRichards-Code
October 29, 2024 13:13 19s main
October 29, 2024 13:13 19s
MeshRenderer updated effect pointer management.
Merge main into console #38: Commit 018425f pushed by AndrewRichards-Code
October 28, 2024 13:45 22s main
October 28, 2024 13:45 22s
Added support for loading hdr images.
Merge main into console #37: Commit 74e4610 pushed by AndrewRichards-Code
October 24, 2024 09:11 21s main
October 24, 2024 09:11 21s
Updates to D3D11 and Vulkan RWStructuredBuffer to allow CPU writes.
Merge main into console #36: Commit ceff0f6 pushed by AndrewRichards-Code
October 3, 2024 07:45 18s main
October 3, 2024 07:45 18s
CMake check for Vulkan used the system env. variable.
Merge main into console #35: Commit 0886da6 pushed by AndrewRichards-Code
September 26, 2024 10:19 24s main
September 26, 2024 10:19 24s
Adde platform::windows::GetLastErrorToString()
Merge main into console #34: Commit f85ce31 pushed by AndrewRichards-Code
September 25, 2024 08:37 21s main
September 25, 2024 08:37 21s
Updated RenderPlatform::Print() profiling name. Fixed DefaultProfiler…
Merge main into console #33: Commit f80ee46 pushed by AndrewRichards-Code
September 20, 2024 09:02 19s main
September 20, 2024 09:02 19s
Debug names for SIMUL_COMBINED_PROFILE.
Merge main into console #32: Commit 68c82de pushed by AndrewRichards-Code
September 19, 2024 15:26 20s main
September 19, 2024 15:26 20s
Updated RenderPlatform::DrawCircle()
Merge main into console #31: Commit c7c4be2 pushed by AndrewRichards-Code
September 18, 2024 10:21 20s main
September 18, 2024 10:21 20s
Comments for potential deprecation of StructuredBuffer::Apply and Str…
Merge main into console #30: Commit c564368 pushed by AndrewRichards-Code
September 12, 2024 07:31 19s main
September 12, 2024 07:31 19s
Fixed compilation error in Test.cpp.
Merge main into console #29: Commit caf113d pushed by AndrewRichards-Code
September 11, 2024 07:24 19s main
September 11, 2024 07:24 19s
Fixed compilation error in Test.cpp.
Merge main into console #28: Commit 0bdde56 pushed by AndrewRichards-Code
September 10, 2024 13:58 21s main
September 10, 2024 13:58 21s
Removed old Apply and ApplyAsUnorderedAccessView for StructuredBuffer.
Merge main into console #27: Commit 35f0a99 pushed by AndrewRichards-Code
September 10, 2024 13:07 18s main
September 10, 2024 13:07 18s
Fixed EffectPass::SetUAVs() to use NumUAV in setting slots.
Merge main into console #26: Commit 86ddef4 pushed by AndrewRichards-Code
September 10, 2024 11:59 20s main
September 10, 2024 11:59 20s
Fixed compilation error
Merge main into console #25: Commit 90cf84e pushed by AndrewRichards-Code
September 6, 2024 13:54 22s main
September 6, 2024 13:54 22s