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CHANGELOG.md

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3.0.3

  • Fix more v12 breakage due to data=>system changes: slotting apps, linked infestations, vehicle owners, attack crit multiplier, scvmfactory npcs, etc.
  • Fix cyberdeck+ slots roll, which can be evaluated synchronously.

3.0.2

  • Fix more v12 breakage, for chargen abilities and items.

3.0.1

  • Fix more v12 breakage, for async rolls and enriched html.

3.0.0

  • Initial Foundry v12 compatibility.

2.2.0

  • Use table and item UUIDs for character generator.
  • Move character names to rollable table.
  • Don't hide compendium background images.

2.1.2

  • Add obsession table roll to PC and NPC generation.
  • Fix weapons table assault rifle + grenade launcher result.

2.1.1

  • Fix reboot button on character sheet.

2.1.0

  • Add drugs.

2.0.4

  • Fix more compendium mislinks.

2.0.3

  • Fix syntax error.

2.0.2

  • Fix various broken compendium links.

2.0.1

  • Fix class sheet's items field not saving.

2.0.0

  • v11 compatibility.
  • Reorganize compendiums with folders.

1.8.0

  • Add journal page listeners for rollable and draw-from-table css classes.

1.7.0

  • Add custom enricher for DRAW[]{} patterns in text.
  • Make npc sheet buttons not submit on enter.

1.6.2

  • Replace Perfect DOS VGA font with Nouveau IBM, which has more symbols/characters
  • Reduce top padding for sheet's tab body.
  • Give npc sheet ATTACK textfield another row.

1.6.1

  • Fix cyrage calculation to only include equipped cybertech.
  • Show relevant cy-rage averted text in battered outcome.

1.6.0

  • Redesigned, wider-layout character and vehicle sheets.
  • Switch sheet tabs from icons to text labels.
  • Switch to prosemirror engine for editors.

1.5.3

  • Fix broken images in Corpkiller compendiums.

1.5.2

  • Fix drone assault rifle image path, for realsies.

1.5.1

  • Fix image path for drone assault rifle.
  • Fix missing translations in Make Punk and Allowed Classes dialogs.
  • Fix css formatting for Allowed Classes dialog.

1.5.0

1.4.0

  • New weapon icons by Flintwyrm.
  • Fixed item sheet portrait CSS.

1.3.2

  • Minimum 1 slot for cyberdecks.
  • Show common equipment fields on app edit sheet.
  • Set carry slots and quantity for all apps.
  • Don't count carry slots for slotted apps.

1.3.1

  • Fix burned hacker starting cyberdeck.
  • Fix cyberdeck/cyberdeck+ slot formulas.

1.3.0

  • Add cyberdeck item type, sheet, and items.
  • Add createMacro field & handling for items.
  • Make starting cyberdeck run a create macro to set its slots.
  • Rename "postCreateMacro" field to "actorCreateMacro".
  • Add Macros compendium, and move CorpKiller and Gearhead macros there.
  • Implement app/cyberdeck slotting: decks appear on the apps & nano tab, drag apps to deck to slot, use eject button to eject.
  • Delete linked infestation when deleting nano.

1.2.3

  • Add d3-slots cyberdeck used in 3rd starting gear table.

1.2.2

  • Fix bug where defend wasn't using agility.
  • Tweak sheet widths and padding + scrollbar styling, so sheets look good on both chrome/webkit and firefox.

1.2.1

  • Set grenades, flashbangs, and epulse grenades to 0.25 carry slots.
  • Reload page after changing AdBot chat message settings, so those changes take effect immediately.
  • Un-burn apps after a long rest.

1.2.0

  • Merge cy_borg-core content module into cy_borg system.
  • Add in-game README as a journal entry compendium.
  • Add NPC generator and "Make NPC" button.
  • Add Roles random table.
  • Tweak various random description tables to be third-person.
  • Tweak foe and vehicle sheet top spacing.
  • Add solarized color schemes.
  • Rename "foe" to "npc".

1.1.0

  • Add hitPoints and description to Foe template.json, also fixing token rt-click hitPoints editing.
  • More punk portraits.

1.0.9

  • Style Foundry content links (e.g., table draws in chat) to use color schemes.
  • Clean up warnings in system.json.

1.0.8

  • Make sound effect setting per-client.
  • Reboot fix: show notification if user can't create their own npc actor.
  • Reboot fix: create linked infestation for nanos.
  • Reboot fix: update token and proto token texture.src.
  • Fix infestation item button placement.
  • Fix actor create for v10.
  • Rename Reroll button to Reboot.

1.0.7

  • Only play sound effects for the current user (and don't push to other clients).
  • Add lo-fi AI-generated portraits, and use them in the punkfactory.
  • Add Virtua Boi, p0w3rsh3ll, and MORK color schemes.

1.0.6

  • Fix glitches update on long rest.

1.0.5

  • Add color scheme setting and some initial schemes.
  • Make item icons hot.

1.0.4

  • Fix linked nanos/infestations.
  • Show linked-to name on nano-apps tab.
  • Set shorter name for pc-owned npcs, like gearhead's.

1.0.3

  • Fix count bullets button.

1.0.2

  • Fix handlebars template registration error.

1.0.1

  • Tweak character sheet UI styling and sizing.
  • Combine nano and app tabs.
  • Eliminate money tab in favor of credits up top and debt in char description.
  • Fix git merge conflict bug in nano/infestation link display.

1.0 0

  • Foundry v10 compatibility.

0.5.1

  • Only show "linked" for linked nano/infestation.
  • Create npcs and run post-create macros for rerolled punks, too.
  • Fix generator npcs not including npc items.

0.5.0

  • Character sheet - add money tab to show credits and debt.
  • Character sheet - add reroll button.
  • Character sheet - remove delete button from class.
  • Rearrange weak points on attack dialog.
  • Add thrown weapon type which uses strength for attack modifier.
  • Attack dialog now remembers autofire checkbox.
  • Fix critical damage multiplier for attack.
  • Move old motorcycle and taxi to vehicles.
  • Fix toughness check using wrong stat label.

0.4.5

  • Fix missing import on vehicle sheet.

0.4.4

  • Fix some styling.

0.4.3

  • Fix some actor sheet bugs.
  • Fix some sounds.

0.4.2

  • Fix/instrument various UI sounds.

0.4.1

  • Defend using armor with highest current tier.
  • Fix tier radio display bug for multiple armor on combat tab.

0.4.0

  • AdBot popups and system settings.
  • Sound effects for various UI events.

0.3.0

  • AdBot2000. You're welcome.

0.2.0

  • Fix defend d20Formula code error.
  • Fix defend dialog column formatting.
  • Add roll to check infestation triggering when taking 5+ damage.
  • Code cleanup: DRY up roll card templates and code.
  • Show carrying total / capacity on character sheet equipment tab.

0.1.0

  • First release.