- Fix more v12 breakage due to data=>system changes: slotting apps, linked infestations, vehicle owners, attack crit multiplier, scvmfactory npcs, etc.
- Fix cyberdeck+ slots roll, which can be evaluated synchronously.
- Fix more v12 breakage, for chargen abilities and items.
- Fix more v12 breakage, for async rolls and enriched html.
- Initial Foundry v12 compatibility.
- Use table and item UUIDs for character generator.
- Move character names to rollable table.
- Don't hide compendium background images.
- Add obsession table roll to PC and NPC generation.
- Fix weapons table assault rifle + grenade launcher result.
- Fix reboot button on character sheet.
- Add drugs.
- Fix more compendium mislinks.
- Fix syntax error.
- Fix various broken compendium links.
- Fix class sheet's items field not saving.
- v11 compatibility.
- Reorganize compendiums with folders.
- Add journal page listeners for rollable and draw-from-table css classes.
- Add custom enricher for DRAW[]{} patterns in text.
- Make npc sheet buttons not submit on enter.
- Replace Perfect DOS VGA font with Nouveau IBM, which has more symbols/characters
- Reduce top padding for sheet's tab body.
- Give npc sheet ATTACK textfield another row.
- Fix cyrage calculation to only include equipped cybertech.
- Show relevant cy-rage averted text in battered outcome.
- Redesigned, wider-layout character and vehicle sheets.
- Switch sheet tabs from icons to text labels.
- Switch to prosemirror engine for editors.
- Fix broken images in Corpkiller compendiums.
- Fix drone assault rifle image path, for realsies.
- Fix image path for drone assault rifle.
- Fix missing translations in Make Punk and Allowed Classes dialogs.
- Fix css formatting for Allowed Classes dialog.
- Add Flintwyrm's pixel art portraits, and use them in character and npc generators.
- Remove AI-generated portraits. (Images still separately available at https://github.com/mcglincy/cy-portraits and https://drive.google.com/drive/folders/1P0zhex3T8pu8v1kRbCpzTyw5a0gQHbJ-?usp=sharing)
- New weapon icons by Flintwyrm.
- Fixed item sheet portrait CSS.
- Minimum 1 slot for cyberdecks.
- Show common equipment fields on app edit sheet.
- Set carry slots and quantity for all apps.
- Don't count carry slots for slotted apps.
- Fix burned hacker starting cyberdeck.
- Fix cyberdeck/cyberdeck+ slot formulas.
- Add cyberdeck item type, sheet, and items.
- Add createMacro field & handling for items.
- Make starting cyberdeck run a create macro to set its slots.
- Rename "postCreateMacro" field to "actorCreateMacro".
- Add Macros compendium, and move CorpKiller and Gearhead macros there.
- Implement app/cyberdeck slotting: decks appear on the apps & nano tab, drag apps to deck to slot, use eject button to eject.
- Delete linked infestation when deleting nano.
- Add d3-slots cyberdeck used in 3rd starting gear table.
- Fix bug where defend wasn't using agility.
- Tweak sheet widths and padding + scrollbar styling, so sheets look good on both chrome/webkit and firefox.
- Set grenades, flashbangs, and epulse grenades to 0.25 carry slots.
- Reload page after changing AdBot chat message settings, so those changes take effect immediately.
- Un-burn apps after a long rest.
- Merge cy_borg-core content module into cy_borg system.
- Add in-game README as a journal entry compendium.
- Add NPC generator and "Make NPC" button.
- Add Roles random table.
- Tweak various random description tables to be third-person.
- Tweak foe and vehicle sheet top spacing.
- Add solarized color schemes.
- Rename "foe" to "npc".
- Add hitPoints and description to Foe template.json, also fixing token rt-click hitPoints editing.
- More punk portraits.
- Style Foundry content links (e.g., table draws in chat) to use color schemes.
- Clean up warnings in system.json.
- Make sound effect setting per-client.
- Reboot fix: show notification if user can't create their own npc actor.
- Reboot fix: create linked infestation for nanos.
- Reboot fix: update token and proto token texture.src.
- Fix infestation item button placement.
- Fix actor create for v10.
- Rename Reroll button to Reboot.
- Only play sound effects for the current user (and don't push to other clients).
- Add lo-fi AI-generated portraits, and use them in the punkfactory.
- Add Virtua Boi, p0w3rsh3ll, and MORK color schemes.
- Fix glitches update on long rest.
- Add color scheme setting and some initial schemes.
- Make item icons hot.
- Fix linked nanos/infestations.
- Show linked-to name on nano-apps tab.
- Set shorter name for pc-owned npcs, like gearhead's.
- Fix count bullets button.
- Fix handlebars template registration error.
- Tweak character sheet UI styling and sizing.
- Combine nano and app tabs.
- Eliminate money tab in favor of credits up top and debt in char description.
- Fix git merge conflict bug in nano/infestation link display.
- Foundry v10 compatibility.
- Only show "linked" for linked nano/infestation.
- Create npcs and run post-create macros for rerolled punks, too.
- Fix generator npcs not including npc items.
- Character sheet - add money tab to show credits and debt.
- Character sheet - add reroll button.
- Character sheet - remove delete button from class.
- Rearrange weak points on attack dialog.
- Add thrown weapon type which uses strength for attack modifier.
- Attack dialog now remembers autofire checkbox.
- Fix critical damage multiplier for attack.
- Move old motorcycle and taxi to vehicles.
- Fix toughness check using wrong stat label.
- Fix missing import on vehicle sheet.
- Fix some styling.
- Fix some actor sheet bugs.
- Fix some sounds.
- Fix/instrument various UI sounds.
- Defend using armor with highest current tier.
- Fix tier radio display bug for multiple armor on combat tab.
- AdBot popups and system settings.
- Sound effects for various UI events.
- AdBot2000. You're welcome.
- Fix defend d20Formula code error.
- Fix defend dialog column formatting.
- Add roll to check infestation triggering when taking 5+ damage.
- Code cleanup: DRY up roll card templates and code.
- Show carrying total / capacity on character sheet equipment tab.
- First release.