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obj_and_mtl_to_x_FileConverter

(Additional features coming)

Converts wavefront .obj (and their .mtl files) of simple 3d meshes into a .x file that can be used with DirectX9

For the program to work as is, it requires that the user have a directory called TempFiles in their working directory. TempFiles will hold the files you wish to convert from .obj/.mtl to .x.

Also required is a file in the working directory called ConvertMe.txt, which simply holds the names of the files in TempFiles, one name per line.

I included a .bat file as an example of how you can streamline the process of conversion from the command line.