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The Nexus SDK uses Newtonsoft.Json, so you need to manually add "com.unity.nuget.newtonsoft-json": "2.0.0" to the manifest.json.
Upon opening Unity, it complains that Asset Packages/nexus.sdk/Editor/APIKeyData.cs has no meta file, but it's in an immutable folder. The asset will be ignored. The best way to resolve this is to include the meta files in your package.
Unity 2022.3.14f1, MacBook Pro M2
The text was updated successfully, but these errors were encountered:
@ryanpsw Thank you for providing this feedback! We've made a number of changes and improvements to the SDK and I believe we've addresses all of these issues.
The Nexus SDK uses Newtonsoft.Json, so you need to manually add "com.unity.nuget.newtonsoft-json": "2.0.0" to the manifest.json.
Newtonsoft.Json library has been included in the package.json of the unity package. It is now installed as a dependency when the NexusSDK package is installed.
Upon opening Unity, it complains that Asset Packages/nexus.sdk/Editor/APIKeyData.cs has no meta file, but it's in an immutable folder. The asset will be ignored. The best way to resolve this is to include the meta files in your package.
We have removed empty folders and included the necessary meta files. You should no longer receive console warnings.
Several issues:
The URL provided in the Nexus documentation states the Git URL as
[email protected]:bluequest/nexus-unity-sdk.git
, which is incorrect. It should be[email protected]/bluequest/nexus-unity-sdk.git
.The Nexus SDK uses Newtonsoft.Json, so you need to manually add
"com.unity.nuget.newtonsoft-json": "2.0.0"
to the manifest.json.Upon opening Unity, it complains that
Asset Packages/nexus.sdk/Editor/APIKeyData.cs has no meta file, but it's in an immutable folder. The asset will be ignored.
The best way to resolve this is to include the meta files in your package.Unity 2022.3.14f1, MacBook Pro M2
The text was updated successfully, but these errors were encountered: