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HISTORY.txt
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Bundle version: 0.1.3
Build at: Tue Jun 04 2024 00:13:39 GMT+0100 (British Summer Time)
---
---
Bundle version: 0.1.2
Build at: Fri Mar 22 2024 16:36:44 GMT+0000 (Greenwich Mean Time)
---
---
Bundle version: 0.1.1
Build at: Fri Dec 01 2023 19:43:01 GMT-0600 (Central Standard Time)
---
---
Bundle version: 0.1.0
Build at: Sat Nov 18 2023 16:15:52 GMT-0600 (Central Standard Time)
---
@awayfl/avm1 (v0.2.162-v0.2.167):
2023-11-14; Stop execution of actions if clip is removed
2023-11-02; 0.2.167
2023-11-02; fix issue with text variables not being updated due to missing enterframe/exitframe events on Textfield
2023-10-19; 0.2.166
2023-10-19; fix setVolume to allow global volume control for a target_mc that is also the _root
2023-10-11; 0.2.165
2023-10-11; Coerce NaN to 0 in Sound.setVolume
2023-08-03; 0.2.164
2023-08-03; fixed by eslint
2023-08-03; update rollup to latest, switch to terser from uglifyjs
2023-07-20; 0.2.163
2023-07-20; upgrade tslib to 2.3
@awayfl/avm2 (v0.2.200-v0.2.209):
2023-11-14; 0.2.209
2023-11-14; Fix calling anonymous function stored in object
2023-11-08; 0.2.208
2023-11-08; fixed by eslint
2023-11-08; add fast static getTrait for findProperty in applicationdomain
2023-10-03; 0.2.207
2023-10-03; complete applying eslint recommendations
2023-10-03; 0.2.206
2023-10-03; apply eslint recommendations
2023-10-03; 0.2.205
2023-10-03; fixed by eslint
2023-10-03; tidy up Traits parsing and multiname caching
2023-09-29; 0.2.204
2023-09-29; fixed by eslint
2023-09-29; streamline abc file parsing
2023-09-29; small code cleanup
2023-09-29; modify lookup on Traits to save mem usage
2023-08-03; 0.2.203
2023-08-03; remove uncessary global declarations
2023-08-03; remove ObjectUtilities object and use exported functions directly
2023-08-03; 0.2.202
2023-08-03; update rollup to latest, switch to terser from uglifyjs
2023-07-20; 0.2.201
2023-07-20; upgrade tslib to 2.3
@awayfl/awayfl-player (v0.2.33-v0.2.39):
2023-11-14; 0.2.39
2023-11-14; update yarn.lock file
2023-11-14; add template folder to npm release
2023-11-13; fix weakref compile error
2023-11-13; 0.2.38
2023-11-13; update yarn.lock file
2023-11-13; some tweaks for updateAwayDev batch for mac
2023-11-13; fix loading screen scaling for noBorder
2023-11-13; 0.2.37
2023-11-13; update webpack config to take advantage of WP5
2023-11-13; update yarn.lock file
2023-11-13; 0.2.36
2023-11-13; update readme
2023-11-13; tidy up package.json
2023-11-13; move copyVersionIndex.js to /scripts
2023-11-13; update awayfl config to default split to true
2023-11-13; 0.2.35
2023-11-13; update yarn.lock file
2023-11-13; add batch files for macos in script/
2023-07-20; 0.2.34
2023-07-20; upgrade tslib to 2.3
@awayfl/playerglobal (v0.2.375-v0.2.384):
2023-11-09; 0.2.384
2023-11-09; enable drawWithQuality() function in BitmapData
2023-10-22; 0.2.383
2023-10-22; correct blendMode getter to correctly return adaptee blendMode
2023-10-09; 0.2.382
2023-10-09; fix RTE for when bitmapData is already null and being set to null
2023-09-19; 0.2.381
2023-09-19; Don't dispose BitmapData SceneImage2D with symbol source
2023-09-12; 0.2.380
2023-09-12; Don't use constructor.name for filter name
2023-08-29; 0.2.379
2023-08-29; fixed by eslint
2023-08-29; ensure removed children are re-added to orphan list for updated frame events
2023-08-03; 0.2.378
2023-08-03; remove uncessary global declarations
2023-08-03; remove NumberUtilities object and use exported functions directly
2023-08-03; remove ObjectUtilities object and use exported functions directly
2023-08-03; 0.2.377
2023-08-03; update rollup to latest, switch to terser from uglifyjs
2023-07-20; 0.2.376
2023-07-20; upgrade tslib to 2.3
@awayfl/swf-loader (v0.4.114-v0.4.121):
2023-11-13; 0.4.121
2023-11-13; fix stageScaleMode for EXACT_FIT
2023-11-13; correct EXACT_FIT string to 'exactFit'
2023-09-22; 0.4.120
2023-09-22; fix to stop MovieClipSoundStream audio from pausing the timeline
2023-09-19; 0.4.119
2023-09-19; 0.4.118
2023-09-19; fixed by eslint
2023-09-19; remove toLowerCase() on asset.name setting
2023-08-03; 0.4.117
2023-08-03; fixed by eslint
2023-08-03; remove uncessary global declarations
2023-08-03; remove ArrayUtilities object and use exported functions directly
2023-08-03; remove NumberUtilities object and use exported functions directly
2023-08-03; remove ObjectUtilities object and use exported functions directly
2023-08-03; use getOwnPropertyNames to fix enumerable bug
2023-08-03; 0.4.116
2023-08-03; update rollup to latest, switch to terser from uglifyjs
2023-07-20; 0.4.115
2023-07-20; upgrade tslib to 2.3
@awayjs/core (v0.9.38-v0.9.44):
2023-10-12; 0.9.44
2023-10-12; fix autoplay for iOS
2023-10-04; 0.9.43
2023-10-04; fixed by eslint
2023-10-04; reduce object properties for AssetBase to improve memory footprint
2023-10-04; remove deprecated ID_COUNT - use UUID.Nest() instead
2023-08-03; 0.9.42
2023-08-03; update rollup and use terser in place of uglifyjs
2023-08-02; 0.9.41
2023-08-02; update yarn.lock to latest
2023-08-02; add BaseAudioChannel to index.ts
2023-08-01; 0.9.40
2023-08-01; update devDependencies tslib
2023-07-20; 0.9.39
2023-07-20; upgrade tslib to 2.3
@awayjs/graphics (v0.5.77-v0.5.82):
2023-11-03; 0.5.82
2023-11-03; fix for morphsprite regression
2023-11-03; 0.5.81
2023-11-03; stop morphtween from craching in certain situations
2023-08-03; 0.5.80
2023-08-03; update rollup and use terser in place of uglifyjs
2023-08-02; 0.5.79
2023-08-02; correct rollup for sourcemaps
2023-08-02; update devDependencies tslib
2023-07-20; 0.5.78
2023-07-20; upgrade tslib to 2.3
@awayjs/materials (v0.6.12-v0.6.16):
2023-09-03; 0.6.16
2023-09-03; fixed by eslint
2023-09-03; fix for methods with invalidated textures
2023-08-03; 0.6.15
2023-08-03; update rollup and use terser in place of uglifyjs
2023-08-02; 0.6.14
2023-08-02; update devDependencies tslib
2023-07-20; 0.6.13
2023-07-20; upgrade tslib to 2.3
@awayjs/renderer (v0.11.58-v0.11.63):
2023-10-22; 0.11.63
2023-10-22; move USE_NON_NATIVE_BLEND flag to Stage Settings and use isNativeBlend in RendererBase
2023-10-04; 0.11.62
2023-10-04; fixed by eslint
2023-10-04; no need to clear texture on renderer material as cache renderer has already cleared
2023-10-04; remove cache renderer listeners when cleared
2023-10-04; stop onClear error
2023-10-04; ensure render elements and render materials are cleared when renderer is cleared
2023-10-04; replace deprecated AbstractionBase.ID_COUNT with UUID.Next()
2023-08-03; 0.11.61
2023-08-03; update rollup and use terser in place of uglifyjs
2023-08-01; 0.11.60
2023-08-01; update devDependencies tslib
2023-07-20; 0.11.59
2023-07-20; upgrade tslib to 2.3
@awayjs/scene (v0.13.256-v0.13.264):
2023-10-24; 0.13.264
2023-10-24; fix for draw() method when drawing nested display objects by making sure to reset transformDisabled on the sourceNode
2023-10-22; 0.13.263
2023-10-22; correct default blendmode to layer
2023-10-22; 0.13.262
2023-10-22; make sure blendMode property defaults to NORMAL
2023-10-19; 0.13.261
2023-10-19; update to soundVolume behaviour
2023-10-19; supress context menu only on scene container
2023-08-03; 0.13.260
2023-08-03; update typescript to 4.9.5
2023-08-02; 0.13.259
2023-08-02; update rollup to latest, switch to terser from uglifyjs
2023-08-02; fix BaseAudioChannel import
2023-08-02; 0.13.258
2023-08-02; update devDependencies tslib
2023-07-20; 0.13.257
2023-07-20; upgrade tslib to 2.3
@awayjs/stage (v0.11.133-v0.11.138):
2023-10-22; 0.11.138
2023-10-22; fixed by eslint
2023-10-22; add isNativeBlend() check to BlendMode
2023-10-22; move USE_NON_NATIVE_BLEND check to Stage Settings
2023-10-04; 0.11.137
2023-10-04; replace deprecated AbstractionBase.ID_COUNT with UUID.Next()
2023-08-03; 0.11.136
2023-08-03; update rollup
2023-08-03; upgrade typescript to remove custom WeakRef declarations
2023-08-01; 0.11.135
2023-08-01; update devDependencies tslib
2023-07-20; 0.11.134
2023-07-20; upgrade tslib to 2.3
@awayjs/view (v0.6.55-v0.6.61):
2023-11-10; 0.6.61
2023-11-10; Return false by default in hitTestPoint
2023-10-22; 0.6.60
2023-10-22; stop renderToImage from returning true if non-native blend is detected when flag is false
2023-10-04; 0.6.59
2023-10-04; fixed by eslint
2023-10-04; limit creation of EntityNode to fix some memory leaks
2023-10-04; no need to perform deep clear() in PartitionBase as this is handled by ContainerNode
2023-10-04; correct typo in BoundingVolumePool
2023-08-03; 0.6.58
2023-08-03; update rollup and use terser in place of uglifyjs
2023-08-01; 0.6.57
2023-08-01; update devDependencies tslib
2023-07-20; 0.6.56
2023-07-20; upgrade tslib to 2.3
---
Bundle version: 0.0.38
Build at: Wed Jul 19 2023 12:05:08 GMT-0500 (Central Daylight Time)
---
@awayfl/avm1 (v0.2.159-v0.2.162):
2023-05-11; 0.2.162
2023-05-11; fixed by eslint
2023-05-11; fix ExternalInterface for multiple arguments and return value
2023-05-11; 0.2.161
2023-05-11; fix to setVolume to alllow global sound control
2023-05-10; 0.2.160
2023-05-10; use sound object rather than id for startSound & stopSound
@awayfl/avm2 (v0.2.197-v0.2.200):
2023-05-19; 0.2.200
2023-05-19; fixed by eslint
2023-05-19; returns object keys when weakKeys is true
2023-05-18; 0.2.199
2023-05-18; fix name clash with matching classnames that have different namespaces
2023-05-10; 0.2.198
2023-05-10; cleanup updateOrphans() types
@awayfl/awayfl-player (v0.2.32-v0.2.33):
2023-05-25; 0.2.33
2023-05-25; update yarn.lock file
@awayfl/playerglobal (v0.2.369-v0.2.375):
2023-06-07; 0.2.375
2023-06-07; Clamp DisplayObject rotation values to [-180, 180]
2023-05-25; 0.2.374
2023-05-25; fixed by eslint
2023-05-25; startTime for Sound.play() should be in milliseconds, not seconds
2023-05-19; fix typescript version to 3.8.3 to avoid enumerable: false errors
2023-05-19; 0.2.373
2023-05-19; replace console.log() with notImplemented() for missing System functions
2023-05-18; 0.2.372
2023-05-18; fix missing applicationDomain on top level LoaderInfo
2023-05-18; 0.2.371
2023-05-18; fix error when filters property set to null
2023-05-10; 0.2.370
2023-05-10; fixed by eslint
2023-05-10; temp remove id getter for GameInputDevice
2023-05-10; tidy up stopAll()
2023-05-10; use addEventListener intead of onSoundComplete setter for audio channel
2023-05-10; add WeakRef to BroadcastEventDispatchQueue
@awayjs/core (v0.9.36-v0.9.38):
2023-06-23; 0.9.38
2023-06-23; fixed by eslint
2023-06-23; create IAbstraction Interface
2023-05-10; 0.9.37
2023-05-10; clean up audiochannel classes
2023-05-10; remove deprecated onSoundComplete setter
@awayjs/materials (v0.6.11-v0.6.12):
2023-06-23; 0.6.12
2023-06-23; fix RTE when clearing texture
2023-06-23; fix for diffuse & specular methods
2023-06-23; fix mem leak with shader methods
2023-06-23; use IAbstraction for _IShader_Method
@awayjs/scene (v0.13.252-v0.13.256):
2023-05-18; 0.13.256
2023-05-18; re-register Sprite with EntityNode
2023-05-15; 0.13.255
2023-05-15; fix for using static texfields as masks
2023-05-11; 0.13.254
2023-05-11; fix to soundVolume that keeps it persistent with new sounds
2023-05-10; 0.13.253
2023-05-10; fixed by eslint
2023-05-10; use sound object rather than id for startSound & stopSound, add onSoundCompleteInternal listener to deactivate sound owners whose sounds have stopped
@awayjs/view (v0.6.54-v0.6.55):
2023-04-29; 0.6.55
2023-04-29; temp fix for getBounds invalidation when being performed on an updating mc that isn't being rendered
---
Bundle version: 0.0.37
Build at: Thu Apr 27 2023 22:42:05 GMT-0500 (Central Daylight Time)
---
@awayfl/avm1 (v0.2.158-v0.2.159):
2023-04-27; 0.2.159
2023-04-26; Use document.baseURI instead of window.location.href
@awayfl/avm2 (v0.2.196-v0.2.197):
2023-04-27; 0.2.197
2023-04-27; Implement SORT.RETURNINDEXEDARRAY for Array.sortOn
@awayfl/playerglobal (v0.2.368-v0.2.369):
2023-04-27; 0.2.369
2023-04-27; Use document.baseURI instead of window.location.href in one more place
2023-04-26; Use document.baseURI instead of window.location.href
---
Bundle version: 0.0.36
Build at: Thu Apr 27 2023 03:59:27 GMT-0500 (Central Daylight Time)
---
@awayfl/avm1 (v0.2.158-v0.2.158):
2023-04-26; Use document.baseURI instead of window.location.href
@awayfl/playerglobal (v0.2.368-v0.2.368):
2023-04-26; Use document.baseURI instead of window.location.href
---
Bundle version: 0.0.35
Build at: Wed Apr 26 2023 16:41:55 GMT-0500 (Central Daylight Time)
---
@awayjs/scene (v0.13.251-v0.13.252):
2023-04-11; 0.13.252
2023-04-11; cleanup import statements
---
Bundle version: 0.0.34
Build at: Fri Apr 07 2023 16:03:25 GMT-0500 (Central Daylight Time)
---
@awayfl/avm1 (v0.2.136-v0.2.158):
2023-03-31; 0.2.158
2023-03-31; update to correctly handle maskMode setting and sciptMask setting
2023-03-15; 0.2.157
2023-03-15; fixed by eslint
2023-03-15; update API for tracking mouse buttons status
2023-03-14; 0.2.156
2023-03-14; clone Graphics and MorphSprites in createChildInstanceForTimeline() to avoid mem leaks (TODO fix)
2023-03-01; 0.2.155
2023-03-01; 0.2.154
2023-03-01; fixed by eslint
2023-03-01; remove annoying try... catch statements that do nothing to help with debugging
2023-02-28; Update issue templates
2023-02-25; 0.2.153
2023-02-25; use factory property injection on timeline and move awaySymbols to factory to remove SymbolDecoder dependency and allow parser disposal
2023-02-23; 0.2.152
2023-02-23; update TextTormat to use font_name setter for setting font name
2023-02-07; 0.2.151
2023-02-07; fix AVM1Selection for when getFocus() is null
2023-01-21; 0.2.150
2023-01-21; fix _url property on MovieClip to be absolute url string
2023-01-11; 0.2.149
2023-01-10; use numFrames for framesLoaded
2022-05-27; 0.2.148
2022-05-27; fix for focus selection (whoops)
2022-05-24; 0.2.147
2022-05-24; clean up enterFrame / exitFrame events execution
2022-05-06; 0.2.146
2022-05-06; add check for 'undefined' on _gotoFrame()
2022-02-16; 0.2.145
2022-02-16; fix for drag in avm1
2022-01-26; 0.2.144
2022-01-26; cleanup of NodeContainer refactor
2021-11-17; v0.2.143
2021-11-17; fix: Supress crash on NaN width/height
2021-11-17; fix: not all symbols has adaptee
2021-11-17; fix: Implement `getConcatenatedMatrix`
2021-11-13; v0.2.142
2021-11-13; fix: Valid resolving a child names
2021-11-08; v0.2.141
2021-11-08; fix: symbol should be cloned onto SceneImage2D
2021-11-07; v0.2.140
2021-11-07; feat: Migrating modules config into centralised store
2021-10-29; v0.2.139
2021-10-29; fix: implement as2 ColorMatrix filter converter
2021-10-29; fix: doublicateMovieClip
2021-10-23; v0.2.138
2021-10-23; fix: findColor by default is true
2021-10-21; v0.2.137
2021-10-21; fix: implment blur timeline filter
@awayfl/avm2 (v0.2.191-v0.2.196):
2023-03-31; 0.2.196
2023-03-31; fix to readU29() in amf (accounting for int8 values rather than uint8)
2023-02-28; Update issue templates
2023-02-25; 0.2.195
2023-02-25; use factory property injection on timeline and move awaySymbols to factory to remove SymbolDecoder dependency and allow parser disposal
2021-11-07; v0.2.194
2021-11-07; feat: Migrating modules config into centralised store
2021-10-29; v0.2.193
2021-10-29; fix: valid number coercion
2021-10-28; v0.2.192
@awayfl/awayfl-player (v0.2.29-v0.2.32):
2023-03-17; 0.2.32
2023-03-17; upgrade to webpack 5 typescript 4.9
2022-01-26; 0.2.31
2022-01-26; update yarn.lock file
2022-01-26; cleanup of NodeContainer refactor
2022-01-17; add assembly modules to scripts
2021-07-08; 0.2.30
2021-07-08; update yarn.lock file
2021-07-08; add Main entry point for boilerplate player
2021-06-18; add unlink bat file for debugging installation
@awayfl/playerglobal (v0.2.346-v0.2.368):
2023-03-31; 0.2.368
2023-03-31; update to correctly handle maskMode setting and sciptMask setting
2023-03-21; 0.2.367
2023-03-21; fixed by eslint
2023-03-21; fix bytearray check for rollup
2023-03-20; Implement FileReference.browse
2023-03-17; 0.2.366
2023-03-17; fixed by eslint
2023-03-17; use esnext.asynciterable interfaces in implementation of showSaveFilePicker()
2023-03-17; add esnext.asynciterable in tsc compile options to expose showSaveFilePicker() on window
2023-03-17; add Settings file to allow enable / disable of experimental showSaveFilePicker() API
2023-03-16; Implement FileReference.save for ByteArray
2023-03-15; 0.2.365
2023-03-15; implement RELEASE_OUTSIDE on MouseEvent
2023-03-14; 0.2.364
2023-03-14; fixed by eslint
2023-03-14; lazy creation of node property to avoid mem overhead and listen for clear event
2023-03-14; clone Graphics and MorphSprites in createChildInstanceForTimeline() to avoid mem leaks (TODO fix)
2023-03-14; remove unecessary commented code
2023-03-06; 0.2.363
2023-03-06; update getObjectUnderPoint to use IPartitionContainer
2023-02-28; Update issue templates
2023-02-25; 0.2.362
2023-02-25; use factory property injection on timeline and move awaySymbols to factory to remove SymbolDecoder dependency and allow parser disposal
2023-02-23; 0.2.361
2023-02-23; update TextTormat to use font_name setter for setting font name
2023-02-10; 0.2.360
2023-02-09; correct LocalConnection.domain
2023-02-02; 0.2.359
2023-02-02; fix for BitmapData RTE when calling dispose() and then setting Bitmap property to null
2023-02-02; 0.2.358
2023-02-02; fix crash for subclass symbols when calling constructClassFromSymbol()
2023-02-02; 0.2.357
2023-02-02; fixed by eslint
2023-02-02; use the SimpleButton class instead of MC to create an instance of SimpleButton
2023-01-20; 0.2.356
2023-01-20; fix to LoaderInfo url property on root assets
2022-12-19; 0.2.355
2022-12-19; removed reliance on DefaultLocation spoof and fixed LoaderInfo url property to return absolute urls
2022-11-02; 0.2.354
2022-11-02; revert fix for partitionClass
2022-11-02; 0.2.353
2022-11-02; fix for partitionClass creating duplicate root partition
2022-09-08; 0.2.352
2022-09-08; use target and currentTarget from awayjs mouse events
2022-05-27; 0.2.351
2022-05-27; allow for Stage.focus = null
2022-05-27; return .stage = null when DisplayObject hasn't been added to Stage
2022-05-24; 0.2.350
2022-05-24; fixed by eslint
2022-05-24; add FocusEvent and Stage.focus functionality
2022-02-14; fix for dragging
2022-01-26; 0.2.349
2022-01-26; cleanup of NodeContainer refactor
2021-12-07; v0.2.348
2021-12-07; fix:valid get/set for frameRate
2021-11-20; v0.2.347
2021-11-20; fix: clamp values that setted onto movie clip property
@awayfl/swf-loader (v0.4.105-v0.4.114):
2023-03-18; 0.4.114
2023-03-18; update for MouseManager changes
2023-02-28; Update issue templates
2023-02-25; 0.4.113
2023-02-25; fixed by eslint
2023-02-25; replace parser property with factory in ShapeTag and move awaySymbols to factory to allow mem disposal of parser
2023-02-25; delete unused SWFABCExtractor
2023-02-04; 0.4.112
2023-02-04; stop Billboard assets in timeline picking up mouse events
2022-11-02; 0.4.111
2022-11-02; fix for partitionClass creating duplicate root partition
2022-04-22; 0.4.110
2022-04-22; fix for showFrameRate (div ordering bug)
2022-03-11; 0.4.109
2022-03-11; change default tag names to 'instance_' from 'AwayJS_'
2022-01-26; 0.4.108
2022-01-26; cleanup of NodeContainer refactor
2022-01-25; 0.4.107
2022-01-25; fixed by eslint
2022-01-25; refactor to move view into nodecontainer
2021-11-07; v0.4.106
2021-11-07; fix: const enums exports
2021-11-07; feat: md5 128. Fallback to md5
2021-11-07; feat: compute file hash for unique cache.
@awayjs/core (v0.9.31-v0.9.36):
2023-03-17; 0.9.36
2023-03-17; fix typescript errors in v5
2023-03-01; 0.9.35
2023-03-01; remove guard rails on abstractionbase disposal - if you're accidentally double-disposing assets you probably want to know about it
2022-09-08; 0.9.34
2022-09-08; add target option to dispatchEvent()
2022-03-25; 0.9.33
2022-03-25; fixed by eslint
2022-03-25; safeguard against divide by zero for decompose()
2021-11-07; v0.9.32
2021-11-07; fix: Allow use raw json-string instead object
2021-11-07; fix: Hint for direct assigment
2021-11-07; fix: Introduce centralised store for game configs
@awayjs/graphics (v0.5.68-v0.5.77):
2023-03-14; 0.5.77
2023-03-14; register Graphics as an EntityNode
2023-03-06; 0.5.76
2023-03-06; add clone() method to Graphics
2023-03-06; corrrect interface for test collision
2023-03-01; 0.5.75
2023-03-01; fixed by eslint
2023-03-01; remove unused listeners on shapes causing memory leaks - this logic was long ago replaced by _Pick_Shape and the BoundsPicker
2023-02-25; 0.5.74
2023-02-25; fixed by eslint
2023-02-25; replace parser with factory in ShapeTag to allow parser disposal
2023-01-18; 0.5.73
2023-01-18; remove unecessary invalidate calls in TextureAtlas
2022-09-07; 0.5.72
2022-09-07; update traverser ordering (bottom to top)
2022-01-26; 0.5.71
2022-01-26; cleanup of NodeContainer refactor
2022-01-25; 0.5.70
2022-01-25; refactor to move view into nodecontainer
2021-11-07; v0.5.69
2021-11-07; feat: Migrating modules config into centralised store
@awayjs/materials (v0.6.8-v0.6.11):
2023-01-18; 0.6.11
2023-01-18; INVALIDATE_IMAGES event listener added for Style object
2022-01-26; 0.6.10
2022-01-26; cleanup of NodeContainer refactor
2022-01-25; 0.6.9
2022-01-25; refactor to move view into nodecontainer
@awayjs/renderer (v0.11.44-v0.11.58):
2023-03-14; 0.11.58
2023-03-14; cleanup imports
2023-03-14; fix listener for rendable events on IPartitionContainer
2023-03-06; 0.11.57
2023-03-06; Separate IPartitonContainer and IPartitionEntity interfaces, ready for mem optimisation
2023-03-01; 0.11.56
2023-03-01; fixed by eslint
2023-03-01; add addRenderable / removeRenderable to RenderEntity to allow clearing of renderables
2023-02-25; 0.11.55
2023-02-25; create IMaterialFactory
2023-02-25; add AlphaBlending to IMaterial
2023-01-18; 0.11.54
2023-01-18; renderer invalidated on material invalidation
2023-01-18; INVALIDATE_IMAGES event added to Style object
2022-11-02; 0.11.53
2022-11-02; temp disable invalidation on defaultrenderer while we fix things
2022-11-01; 0.11.52
2022-11-01; fixed by eslint
2022-11-01; add non-native blend option to cacherenderer (default disabled)
2022-09-28; 0.11.51
2022-09-28; fix for filters when masking
2022-09-07; 0.11.50
2022-09-07; fixed by eslint
2022-09-07; convert links lists to arrays
2022-03-25; 0.11.49
2022-03-25; fixed by eslint
2022-03-25; safeguard agaionst divide by zero for getThicknessScale()
2022-02-10; 0.11.48
2022-02-10; fixed by eslint
2022-02-10; code tidy
2022-01-26; 0.11.47
2022-01-26; fixed by eslint
2022-01-26; cleanup of NodeContainer refactor
2022-01-25; 0.11.46
2022-01-25; fixed by eslint
2022-01-25; refactor to move view into nodecontainer
2021-10-31; v0.11.45
2021-10-31; fix: depth test for CachedRenderer
2021-10-08; fix: Rename GradientAtlass.ts to GradientAtlas.ts and fix asset name
@awayjs/scene (v0.13.230-v0.13.251):
2023-03-31; 0.13.251
2023-03-31; fixed by eslint
2023-03-31; update to correctly handle maskMode setting and sciptMask setting
2023-03-29; 0.13.250
2023-03-29; fix fill issue when SceneImage2D is non-transparent
2023-03-29; fix maskMode issue when mask is removed from a DisplayObject via script
2023-03-15; 0.13.249
2023-03-15; fixes to Button behaviour and MouseManager
2023-03-15; added MouesButtons enum for logging button status on MouseEvent
2023-03-14; 0.13.248
2023-03-14; fixed by eslint
2023-03-14; allow graphics property to be null, remove EntityNode registrations for Sprite, TextField and MorphSprite and cleanup
2023-03-14; remove _updateEntity() and _acceptTraverser() from DisplayObject
2023-03-06; 0.13.247
2023-03-06; fixed by eslint
2023-03-06; Separate IPartitonContainer and IPartitionEntity interfaces, ready for mem optimisation
2023-02-25; 0.13.246
2023-02-25; fixed by eslint
2023-02-25; use factory property injection on timeline to remove SymbolDecoder Dependency and allow parser disposal
2023-02-23; 0.13.245
2023-02-23; fixed by eslint
2023-02-23; update TextTormat to use font_name setter for setting font name
2023-02-23; getFont() returns null if fontName is null
2023-01-18; 0.13.244
2023-01-18; INVALIDATE_IMAGES event listener added for Style object
2023-01-18; invalidate added to SceneImage2D.draw()
2022-11-02; 0.13.243
2022-11-02; fix for swapChildren in movieclips
2022-09-08; 0.13.242
2022-09-08; add target option to dispatchEvent()
2022-09-07; 0.13.241
2022-09-07; fix for setChildIndex() behaviour
2022-05-24; 0.13.240
2022-05-24; fixed by eslint
2022-05-24; Fixing setFocus and FocusEvent for MouseManager
2022-04-27; 0.13.239
2022-04-27; revert deepHitCheck to true for bugfix on raycastpicker (issue with clicker heroes perf
2022-04-20; 0.13.238
2022-04-20; add preventdefault for cursor keys to stop page movement when game has focus
2022-03-18; v0.13.237
2022-03-18; fix (SceneImage2D): We should fill target texture when draw with blend
2022-01-26; 0.13.236
2022-01-26; cleanup of NodeContainer refactor
2022-01-25; 0.13.235
2022-01-25; refactor to move view into nodecontainer
2021-11-23; feat: minor optimisation
2021-11-08; v0.13.234
2021-11-08; fix: clone of SceneImage2D should return valid class
2021-11-07; v0.13.233
2021-11-07; feat: Migrating modules config into centralised store
2021-10-26; v0.13.232
2021-10-26; fix: point instead of rect
2021-10-26; fix: clear color MUST be a 0
2021-10-26; feat: Allow blending for ImageBitmap.draw variation
2021-10-19; v0.13.231
2021-10-19; fix: increase precission size for text.
@awayjs/stage (v0.11.118-v0.11.133):
2023-02-25; 0.11.133
2023-02-25; Rename DefaultGraphicsFactory to DefaultStageFactory, IGraphicsFactory to IImageFactory
2023-01-18; 0.11.132
2023-01-18; needUpload used for invalidating GPU
2023-01-10; 0.11.131
2023-01-10; fix FinalizationRegistry for Illegal upload of disposed BitmapImage2D
2022-09-28; 0.11.130
2022-09-28; fixed by eslint
2022-09-28; fix for filters (disable depthtest)
2022-06-29; 0.11.129
2022-06-29; correction to overlay for transparent src values
2022-03-25; 0.11.128
2022-03-25; correction to overlay filter
2022-03-24; 0.11.127
2022-03-24; temporary fix for composite filter re. Icycle
2022-03-18; v0.11.126
2022-03-18; fix: Revert back fix for GetInTop, because it corrupt other
2021-11-22; v0.11.125
2021-11-22; regression: Disable buffer poolling
2021-11-11; fix: Threshold decoding bug
2021-11-08; v0.11.124
2021-11-08; v0.11.123
2021-11-07; fix: Clear output when source === target for avoid artefacts
2021-11-07; fix: ColorMatrix filter in matrix mode not require blending
2021-11-07; v0.11.122
2021-11-07; feat: Migrating modules config into centralised store
2021-10-31; v0.11.121
2021-10-31; fix: Restrict zero frames for filters
2021-10-26; feat: flags for Composition
2021-10-26; fix: Overlay and Hardlight implementation.
2021-10-26; drop: Drop support CompositeFilter by AGAL
2021-10-26; feat: implement a lot of composition operations
2021-10-26; fix: Composite shader invalidation
2021-10-26; feat: Debug methods for BitmapImage2D
2021-10-26; feat: try composite over shader
2021-10-26; fix: Remove unstable feature: instanced copy
2021-10-26; feat: support composite operation over filter
2021-10-21; v0.11.120
2021-10-21; fix: we should take acount that angle can flip sign.
2021-10-21; v0.11.119
2021-10-21; fix: Typo
2021-10-20; fix: GradientBevel implementation
2021-10-20; fix: close range for degradated gradients
2021-10-20; Fix: GradientAtlas.ts implementation
2021-10-20; fix: degradation for bitmap filters
2021-10-19; fix: push back a used temporary textures from filters
2021-10-19; feat: New Blur, new filters structures.
2021-10-19; feat: move filter apply inside filterBase
2021-10-19; feat: valid gaussian blur
2021-10-11; build(deps): bump ansi-regex from 5.0.0 to 5.0.1
@awayjs/view (v0.6.40-v0.6.54):
2023-03-24; 0.6.54
2023-03-24; fixed by eslint
2023-03-24; mem leak improvements: dispose of EntityNodes / clear BoundingVolumes
2023-03-14; 0.6.53
2023-03-14; cleanup imports
2023-03-14; reduce listeners by using standard invalidate event for update_entity
2023-03-14; remove _acceptTraverser() from IPartitionContainer
2023-03-06; 0.6.52
2023-03-06; fixed by eslint
2023-03-06; Separate IPartitonContainer and IPartitionEntity interfaces, ready for mem optimisation
2023-03-01; 0.6.51
2023-03-01; ensure partitions of cleared nodes have been invalidated
2023-03-01; update partition invalidate method to only trigger once per traversal
2023-03-01; 0.6.50
2023-03-01; fixed by eslint
2023-03-01; fire clear on all nodes in ContainerNode to recursively clear all RenderEntities / PickEntities when a child is removed
2023-03-01; add addPickable / removePickable to PIckEntity to allow clearing of pickables
2022-09-28; 0.6.49
2022-09-28; fixed by eslint
2022-09-28; fix for filters when masking
2022-09-07; 0.6.48
2022-09-07; fix mixed spaces and tabs
2022-09-07; swap order of traverser (bottom to top)
2022-03-24; 0.6.47
2022-03-24; isRenderable take into account whether renderable is mask
2022-03-11; 0.6.46
2022-03-11; RaycastPicker enterNode allows invisible mask elements to be traversed
2022-03-11; isMouseDisabled takes into account isInvisible result on ContainerNode
2022-02-16; 0.6.45
2022-02-16; temp fix, issues on sunflower code
2022-02-10; 0.6.44
2022-02-10; code tidy on get partition
2022-02-10; removed unused IContainerNode
2022-01-26; 0.6.43
2022-01-26; remove unused imports
2022-01-26; 0.6.42
2022-01-26; fixed by eslint
2022-01-26; cleanup of NodeContainer refactor
2022-01-25; 0.6.41
2022-01-25; fixed by eslint
2022-01-25; refactor to move view into nodecontainer
---
Bundle version: 0.0.33
Build at: Mon Oct 11 2021 18:30:53 GMT+0300 (Москва, стандартное время)
---
@awayfl/avm1 (v0.2.124-v0.2.136):
2021-10-11; v0.2.136
2021-10-11; fix: remove Key listeners when it removed from stage
2021-10-11; v0.2.135
2021-10-11; fix: Remove console.log
2021-09-29; v0.2.134
2021-09-29; fix: Partial fix getAscii
2021-09-26; v0.2.133
2021-09-26; fix: Disable events for Bitmap
2021-09-21; v0.2.132
2021-09-21; fix: Enable lazy events by default
2021-09-21; fix: Crash on calling a protitype methods
2021-09-08; fix: copyversion for allow ' in versions
2021-09-08; v0.2.131
2021-09-08; feat (FrameScript): Use lazy event registering for onClipEvents.
2021-09-02; v0.2.130
2021-09-02; feat (AVM1Filters): Implement timeline filters
2021-08-26; fix (sound): No spam getPan
2021-08-26; v0.2.129
2021-08-26; fix (AVM1MovieClip): Fix resolving a getInstanceAtDepth
2021-08-20; v0.2.128
2021-08-20; fix (AVM1): Fix drag-and-drop
2021-08-19; v0.2.127
2021-08-19; fix(avm1): Remove console.log
2021-08-19; v0.2.126
2021-08-19; fix (avm1): Mouse dragging missposition
2021-08-12; Bump path-parse from 1.0.6 to 1.0.7
2021-08-04; v0.2.125
2021-08-04; fix: Return undef when away bounds is null
@awayfl/avm2 (v0.2.181-v0.2.191):
2021-10-09; v0.2.191
2021-10-09; fix: ASArray.sort must save valid context
2021-10-09; v0.2.190
2021-10-09; fix: strict resolve _children XML
2021-09-26; fix: Compile regression for RTM
2021-08-25; fix (AVM2): Simplify createError
2021-08-16; v0.2.189
2021-08-16; fix (JIT): alias from lexer not has types
2021-08-13; v0.2.188
2021-08-13; feat: Minor priority changing
2021-08-13; fix (JIT, coerce): Fix static coerse resolver bug
2021-08-13; fix (JIT): Fix crash on runtimename for object without sec
2021-08-13; fix (JIT): Fix valueOf type checking for boxed ASUint
2021-08-13; fix (axConstruct): fix resolfing timeline bug
2021-08-13; feat (JIT): WIP, Resolve type
2021-08-13; feat (JIT): Prepare for type propogadition
2021-08-13; feat (Multiname): Use weak ref to prevent lock object for GC
2021-08-13; feat (JIT): Inline return void when this possible
2021-08-13; feat (JIT): Primitive coercion as emmiter
2021-08-12; build(deps): bump path-parse from 1.0.6 to 1.0.7
2021-08-06; v0.2.187
2021-08-06; fix(JIT): Generate value coersion for returned value.
2021-08-06; v0.2.186
2021-08-06; fix: fix string constructor, can be called with value, we should apply it.
2021-08-05; v0.2.185
2021-08-05; feat: Wrap ASArray to proxy for using a [] notation
2021-07-29; v0.2.184
2021-07-29; fix: Ignore a BitmapData from fast construct
2021-07-28; v0.2.183
2021-07-28; lint: Some typos
2021-07-27; fix: wrong byte buffer write size
2021-07-27; fix: write buffer fast to AMF
2021-07-27; fix: Multiname from simple name with space
2021-07-24; v0.2.182
2021-07-24; fix: Add support externals for constructFast
2021-07-24; fix: Disable fastCall checker
2021-07-24; fix: valueOf of ASInt and ASUint
2021-07-24; feat: Compile time check of type for fast constructor
2021-07-23; feat: Resolve GETLEX or getPropStrict to fast mode
2021-07-23; fix: Typos
2021-07-23; feat: introduce fast AVM constructors
2021-07-23; feat: drop redundat coerce
@awayfl/playerglobal (v0.2.227-v0.2.346):
2021-09-26; v0.2.346
2021-09-26; fix: ApplicationDomain must be constructed from SEC
2021-09-26; v0.2.345
2021-09-26; fix: Handle channel overflow for RoubleTrouble.
2021-09-26; Bump ansi-regex from 5.0.0 to 5.0.1
2021-09-26; v0.2.344
2021-09-26; fix: Only interactiveObject can handle any events
2021-09-21; v0.2.343
2021-09-21; fix: AVM2 allow get x/y befor constructor call
2021-09-21; fix: Valid clone for filters
2021-09-11; v0.2.342
2021-09-11; fix (BitmapData): valid getVector implementation
2021-09-09; 0.2.341
2021-09-09; fixed by eslint
2021-09-09; fix dragging for mouse release outside of play area
2021-08-26; v0.2.340
2021-08-26; fix (Matrix): Typo in matrix element order
2021-08-24; v0.2.239
2021-08-24; fix (Sprite): Convert a MovieClip as sprite for pure AMV Sprite.
2021-08-17; v0.2.238
2021-08-17; Revert "fix (SimpleButton) Use valid class for SimpleButton"
2021-08-16; v0.2.237
2021-08-16; fix: Some fixes
2021-08-16; fix (SimpleButton) Use valid class for SimpleButton
2021-08-13; v0.2.236
2021-08-13; feat (MovieClip): Move Sprite transforming onto MovieClip.ts from AVM2
2021-08-11; v0.2.235
2021-08-11; fix (BitmapData): Restore back clear abstraction when there are not owners.
2021-08-10; Bump path-parse from 1.0.6 to 1.0.7
2021-08-10; v0.2.234
2021-08-10; fix (Timeline) [UNSAFE] Fix Script execution order after navigation.
2021-08-10; v0.2.233
2021-08-10; fix (BitmapData): Never clear BitmapData without owners, because it can be pooled.
2021-08-07; v0.2.232
2021-08-07; fix (Text): Fix forcing mouseEnabled for TextField
2021-08-06; v0.2.231
2021-08-06; fix (net): Allow reset data to null in URLLoader without real resetting.
2021-07-29; v0.2.230
2021-07-29; fix: invalid offset of code version
2021-07-28; v0.2.229
2021-07-28; fix: Reorder timeline execution order
2021-07-28; v0.2.228
2021-07-27; feat: Use right serialisation
@awayfl/swf-loader (v0.4.102-v0.4.105):
2021-09-06; v0.4.105
2021-09-06; fix (Buttons): Convert button character blend/filters onto timeline
2021-08-16; Bump acorn from 5.7.3 to 5.7.4
2021-08-16; v0.4.104
2021-08-16; fix (Resize) emit resize delayed
2021-08-11; Bump path-parse from 1.0.6 to 1.0.7
2021-07-28; v0.4.103
2021-07-27; feat: Modern host-based implementation
@awayjs/graphics (v0.5.67-v0.5.68):
2021-09-18; v0.5.68
2021-09-18; feat: Pre-tesselation scale quality
2021-09-18; feat: use native string utf8 encode/ decoder
2021-09-18; feat: Add flag to graphics to allow smooth bitmap fill by default
2021-08-11; Bump path-parse from 1.0.5 to 1.0.7
@awayjs/renderer (v0.11.40-v0.11.44):
2021-10-08; fix: Rename GradientAtlass.ts to GradientAtlas.ts and fix asset name
2021-09-07; v0.11.44
2021-09-07; feat (CachedRenderer): Invalidate CacheRenderer when ColorTransform changed
2021-09-07; v0.11.43
2021-09-07; feat: [req: stage 0.11.116 ] Support SUBTRACT blending on A = 1
2021-08-12; v0.11.42
2021-08-12; fix (CachedRenderer): Fix missed image
2021-07-26; v0.11.41
2021-07-26; feat: Remove Legacy renderer
2021-07-26; feat: Support deep bitmap caching.
@awayjs/scene (v0.13.218-v0.13.230):
2021-10-11; v0.13.230
2021-10-10; feat: implement alphaSource for bitmapData.copyPixels
2021-10-10; fix: round pixel for text filling to avoid bluring in some games
2021-10-10; fix: word placement regression
2021-10-08; v0.13.229
2021-10-08; fix: Scroll overflowing when value is negative
2021-10-08; v0.13.228
2021-10-08; fix: Invalid getChart output
2021-10-08; feat: Add settings field for FNT
2021-10-08; fix: null char checking
2021-10-02; feat: Minore code improvments
2021-09-30; feat: Optimise char requies path
2021-09-30; feat: Refact text diff checking
2021-09-30; feat: Refact, universy API
2021-09-29; fix: Crash on chars when it not have rect.
2021-09-29; feat: FNT Test (enabled by default)
2021-09-29; feat: Restore FNT filling
2021-09-29; fix: Fix bugs in Canvas Implementation
2021-09-29; feat: Canvas bassed FNT table
2021-09-18; v0.13.227
2021-09-18; feat: Reduce font tesselation quality
2021-09-18; feat: Refact textrun entry for readability
2021-09-14; fix: Word offset
2021-09-14; feat: WordStore as data structure
2021-08-25; v0.13.226
2021-08-25; fix (SceneImage2D): Fix draw in SceneImage2D with colorTransform
2021-08-25; v0.13.225
2021-08-25; fix (DisplayObjectContainer): Optimise errors
2021-08-25; fix (Wheel): Fix wheel event direction and ammout
2021-08-20; v0.13.224
2021-08-20; fix (AVM1): Fix drag-and-drop
2021-08-16; v0.13.223
2021-08-16; fix: Regression, invalid missed skipAdvance
2021-08-16; v0.13.222
2021-08-16; fix (MovieClip) Script can't unlink reference onto child in any removeChild operation. This allowed only for Timeline
2021-08-13; v0.13.221
2021-08-13; feat (MovieClip): Move Sprite transforming onto MovieClip.ts from AVM2
2021-08-11; v0.13.220
2021-08-11; fix (BitmapData): Restore back clear abstraction when there are not owners.
2021-08-11; v0.13.219
2021-08-11; fix (MovieClip): Copy button mode.
@awayjs/stage (v0.11.111-v0.11.118):
2021-10-11; v0.11.118
2021-10-10; feat: implement alphaSource for bitmapData.copyPixels
2021-10-10; fix: Threshold for specific case
2021-10-08; fix: Rename GradientAtlass.ts to GradientAtlas.ts and fix asset name
2021-09-21; v0.11.117
2021-09-21; fix: Default opcode for ThresholdTask
2021-09-07; v0.11.116
2021-09-07; feat: Support SUBTRACT blending on A = 1
2021-08-12; v0.11.115
2021-08-12; fix (Filters): Flush end task output image
2021-08-06; v0.11.114
2021-08-06; feat (Filters): Use maximal available texture size for temporary texture.
2021-07-26; v0.11.113
2021-07-26; feat: Support deep bitmap caching.
2021-07-22; feat: Introduce support for multipassed filters
2021-07-21; v0.11.112
2021-07-21; feat: Support `inner` mode for Glow and DropShadow filters
@awayjs/view (v0.6.36-v0.6.40):
2021-10-08; v0.6.40
2021-10-08; feat: Visible state
2021-09-07; v0.6.39
2021-09-07; feat (CachedRenderer): Invalidate CacheRenderer when ColorTransform changed
2021-08-06; v0.6.38
2021-08-06; fix (Bounds): Compute valid width/height
2021-07-21; v0.6.37
2021-07-21; fix: Force entity invalidation in parttition request phase
2021-07-21; clean: Cleanup ContainerNode class
---
Bundle version: 0.0.32
Build at: Wed Jul 21 2021 01:45:51 GMT+0300 (Москва, стандартное время)
---
@awayjs/graphics (v0.5.67-v0.5.67):
2021-07-21; feat: Add flag to graphics to allow smooth bitmap fill by default
---
Bundle version: 0.0.31
Build at: Wed Jul 21 2021 01:35:38 GMT+0300 (Москва, стандартное время)
---
@awayjs/graphics (v0.5.67-v0.5.67):
2021-07-21; feat: Add flag to graphics to allow smooth bitmap fill by default
---
Bundle version: 0.0.30
Build at: Tue Jul 20 2021 22:33:19 GMT+0300 (Москва, стандартное время)
---
---
Bundle version: 0.0.29
Build at: Tue Jul 20 2021 22:32:16 GMT+0300 (Москва, стандартное время)
---
@awayfl/avm1 (v0.2.120-v0.2.124):
2021-07-16; v0.2.124
2021-07-16; fix: More optimal check
2021-07-16; fix: string/number operations.
2021-07-15; v0.2.123
2021-07-15; fix: Result decoding of loaded vars
2021-07-15; fix: Fix invalid call of setInterval with arguments
2021-07-15; fix: Encode payload as URLVariables
2021-07-12; feat: Remap all filters name.
2021-07-12; v0.2.122
2021-07-12; fix: Never dispose symbol image
2021-07-11; v0.2.121
2021-07-11; fix: Restrict disposing ImageBitmap
2021-06-10; Bump glob-parent from 5.1.1 to 5.1.2
@awayfl/playerglobal (v0.2.224-v0.2.227):
2021-07-20; v0.2.227
2021-07-20; fix: scene navigation
2021-07-15; v0.2.226
2021-07-15; fix: Remove log
2021-07-15; fix: Fix URLLoader and URLRequest
2021-07-13; v0.2.225
2021-07-13; fix: return root loaderInfo when not present
@awayfl/swf-loader (v0.4.100-v0.4.102):
2021-07-20; v0.4.102
2021-07-20; fix: Valid frequency of parsed sound
2021-07-08; 0.4.101
2021-07-08; fixed by eslint