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Mismatched Updates when Using Rigidbody to Move the Character #108

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xiaoqiu-qq opened this issue Jan 5, 2025 · 3 comments
Open

Mismatched Updates when Using Rigidbody to Move the Character #108

xiaoqiu-qq opened this issue Jan 5, 2025 · 3 comments

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@xiaoqiu-qq
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Hello, this project is really amazing, and I absolutely love the effect. I want to apply it to my character, but when the character’s position is driven by a Rigidbody, the hair update doesn’t seem to be as smooth as when using direct transforms. I had to remove the Rigidbody from the character, but sometimes it’s necessary. Do you have any plans to address this issue?

@xiaoqiu-qq xiaoqiu-qq reopened this Jan 5, 2025
@xiaoqiu-qq
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This is a comparison of the effects. https://www.youtube.com/watch?v=K2lE8GpZDDM

@qlee01
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qlee01 commented Jan 6, 2025

Are you sure you switched interpolation on for your rigidbody? this is needed for smooth movement.

@xiaoqiu-qq
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Sorry, I didn't know this before. The result after interpolation is great, thank you~

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