From 4bb0352b14bd69edb95be82843bad4d222893a6a Mon Sep 17 00:00:00 2001 From: tsht Date: Sat, 19 Oct 2024 10:23:52 +0200 Subject: [PATCH] =?UTF-8?q?Correction=20script=20sur=20la=20selection=20de?= =?UTF-8?q?s=20variations=20et=20la=20cat=C3=A9gorie?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scripts/scenario_000_warhammer40k2.4_Tarkus.lua | 6 ------ 1 file changed, 6 deletions(-) diff --git a/scripts/scenario_000_warhammer40k2.4_Tarkus.lua b/scripts/scenario_000_warhammer40k2.4_Tarkus.lua index 2b5e9b86a..f5940ea90 100644 --- a/scripts/scenario_000_warhammer40k2.4_Tarkus.lua +++ b/scripts/scenario_000_warhammer40k2.4_Tarkus.lua @@ -4,12 +4,6 @@ -- Type: Mission War40k -- test version git tagV2 --- --- Type: Basic --- Variation[Empty]: Places no enemies. Recommended for GM-controlled scenarios and rookie crew orientation. The scenario continues until the GM declares victory or all Human Navy craft are destroyed. --- Variation[Easy]: Places fewer enemies. Recommended for inexperienced crews. --- Variation[Hard]: Places more enemies. Recommended if you have multiple player-controlled ships. --- Variation[Extreme]: Places many enemies. You're pretty surely overwhelmed. - --- Scenario -- @script scenario_basic_template