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index.php
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<html>
<head>
<title>Frontline!</title>
<link rel="stylesheet" type="text/css" media="screen" href="css/common.css">
<link rel="stylesheet" type="text/css" media="screen" href="css/main.css">
<meta charset="UTF-8">
<meta property="og:url" content="http://frontline.tf" />
<meta property="og:title" content="Frontline!" />
<meta property="og:description" content="Frontline! Is a TF2 community project with the theme of “20th Century Warfare” such as WW1 / WW2" />
<meta property="og:image" content="http://frontline.tf/images/fl_button_bg.png" />
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
})(window,document,'script','https://www.google-analytics.com/analytics.js','ga');
ga('create', 'UA-80767969-1', 'auto');
ga('send', 'pageview');
</script>
</head>
<body>
<div class="container" id="container_1">
<div class="content" id="content_1">
<a class="button" id="tf" href="//teamfortress.com" target="_blank"></a>
<a class="button" id="update" href="pack.html"></a>
</div>
</div>
<div class="container" id="container_2">
<div class="content" id="content_2">
<div class="text" id="welcome">
Since legendary fisticuffs master <span class="italic">Sun Tzu</span> invented modern warfare on July 12th, 1914, war has changed. Now fought with infantry and atom bombs rather than by bare-knuckle brawling, the sweet siren call of battle beckons yet again. With heroes on either side, the time for a global war has come - and it needs you.
<br/><br/>
<span class="emph">Frontline!</span> is a community-created war effort that aims to rally the troops of the TF2 contributing community and show everyone what they're capable of. Whatever art of war you partake in, we want you to join. Now slap on your helmet and grab your rifle, as we invite you into the midst of all-out war!
</div>
<iframe class="video" src="http://www.youtube.com/embed/aEe70XveO4A?showinfo=0&vq=hd720&rel=0&autohide=1" frameborder="0" allowfullscreen=""></iframe>
</div>
</div>
<div class="container" id="container_3">
<div class="content" id="content_3">
<div class="text" id="supply">
Don't worry, troops, we're not just going to send you deep into No Mann's Land without backup - we've made sure to arm our new recruits to their gritted teeth with only the finest of military equipment and armaments!
<br/><br/>
From AA Guns to Zeppelins, we've got everything you need to win a war!
</div>
<a href="pack.html" class="button" id="pack"></a>
</div>
</div>
<div class="container" id="container_4">
<div class="content" id="content_4">
<div class="text" id="join">
If you are interested in joining the ranks, Then all you need to do is make content for TF2 that fits the theme of 20th Century Warfare, such as; Army Uniforms, War Torn Battlegrounds and Military Weaponry. Make sure any submissions you add to the Workshop use the provided promo template.
<br/><br/>
Once your submissions are up, our troops will fall in to make sure we add it to our Workshop Collection, which showcases all the contributions to the <span class="emph">Frontline!</span> war effort.
<br/><br/>
We've provided download links for everything you may need to get creating - and we'll be adding even more content in future Supply Drops for the community to use.
<br/><br/>
That's right, <span class="italic">this war ain't over yet</span>.
</div>
<a href="downloads/Frontline_Supply_Drop_v1.3.zip" class="button" id="dl1"></a>
<a href="downloads/FrontlineThumb_v1.1.zip" class="button" id="dl2"></a>
<a href="//steamcommunity.com/sharedfiles/filedetails/?id=724260069" class="button" id="collection" target="_blank"></a>
</div>
</div>
<div class="container" id="container_5">
<div class="content" id="content_5">
<div class="text" id="map">
Over recent months, our resident mapper, Harlen "UEAKCrash" Linke, has been working undercover on his very own military operation, and we're now lifting the veil to reveal the in-development Payload map <span class="emph">Shoreleave</span>!
<br/><br/>
Previously developed under the working title of Prep Up, Shoreleave is currently only in its alpha stage, and there is plenty of work still to be done! You can follow the development of Crash's map <a href="//www.youtube.com/user/UEAKCrash" target="_blank">here</a> and see his take on the theme and how he has put our map pack to use - which we hope will inspire you to work on your very own <span class="emph">Frontline!</span> map!
<br/><br/>
From new blood to Workshop veterans, we are all very excited to see what new and exciting territory the contributing community can explore with our assets and the theme of this project!
<br/><br/>
<span class="italic">We'll see you on the <span class="emph">Frontline!</span></span>
</div>
<a href="//steamcommunity.com/groups/FrontlineProject" class="button" id="steam" target="_blank"></a>
<a href="//tf2maps.net/threads/the-frontline-community-project.28651/" class="button" id="tf2m" target="_blank"></a>
<a href="//facepunch.com/showthread.php?t=1526899" class="button" id="facepunch" target="_blank"></a>
<a href="//polycount.com/discussion/173491/frontline-a-war-themed-community-project/" class="button" id="polycount" target="_blank"></a>
</div>
</div>
<div class="container" id="container_6">
<div class="content" id="content_6">
<div class="text" id="faq">
<div class="question">Q. What is all this, and is it official?</div>
<div class="answer">A. <span class="emph">Frontline!</span> is a community-created project by members of the Team Fortress 2 community, <span class="italic">for</span> the Team Fortress 2 community - its goal is to rally the troops and bring any and all types of content contributors together and bring forth a new community update, with themes revolving around 20th century wars. As of this posting, <span class="emph">Frontline!</span> is <span class="emph">not</span> an official update for Team Fortress 2, but with the help of the community - it <span class="italic">could</span> be!</div>
<div class="question">Q. What can I submit to the project?</div>
<div class="answer">A. Ultimately, Valve decides what is added to their game, so who are we to judge? That being said, if you can upload it to the Steam Workshop, we can add it to our Collection. That includes <span class="bold">cosmetic items</span>, <span class="bold">weapons</span>, <span class="bold">taunts</span>, <span class="bold">unusual effects</span>, and <span class="bold">maps</span>. We fully understand how much time it takes for some of those, but we fully encourage you to pursue whatever you'd like!</div>
<div class="question">Q. What <span class="italic">can't</span> I submit to the project?</div>
<div class="answer">A. Despite the wartime theming, we highly discourage any content based on or influenced by racist or xenophobic imagery. Have some respect, and use your best judgment - any submissions that have these problems will be excluded from the collection and distanced from the project. If in doubt, refer to Valve's own <a href="//www.teamfortress.com/workshop/" target="_blank">guidelines</a> for TF2 Content Creation.</div>
<div class="question">Q. If I submit my work, how will it be determined whether or not it will be included in the game?</div>
<div class="answer">A. While, we are the ones that add your submission to the Workshop Collection, <span class="bold">we do not choose what items are added in-game</span>, if any! That decision is to be made by <span class="bold">Valve</span>, and Valve alone. Because of this, <span class="emph">Frontline!</span> is an equal-opportunity effort, and will stay as such, no matter what!</div>
<div class="question">Q. I'm new to content creation, but I want to take part! How can I learn?</div>
<div class="answer">A. There are plenty of resources for beginners out there, and we welcome and encourage any new talent! A handy collection of resources can be found <a href="//www.kritzkast.com/tf2_mod_guide" target="_blank">here</a>, and if you have any other content creation questions, you can always ask around the community - for the <span class="italic">most</span> part, we don't bite!</div>
<div class="question">Q. How long has <span class="emph">Frontline!</span> been in development?</div>
<div class="answer">A. The earliest work is from January 2015, with strong proper work starting in the following September, and we've been hard at work ever since! Though it's been a long process, and several iterations of various assets have gone by, our intentions have <span class="italic">always</span> been the same - to make a community update for the community, by the community, that is open to everyone.</div>
<div class="question">Q. Can I submit work that I've made prior to the announcement of this project?</div>
<div class="answer">A. Of course! We are accepting of <span class="italic">any and all submissions</span>, though we do encourage you to make new and exciting content that fits the ideas of the project, even if it's a remake of existing work! And for the mappers, we also encourage re-artpassing past maps using our asset pack to better fit the theme, If they wish to do so!</div>
<div class="question">Q. Is there a deadline for when I have to submit my work by?</div>
<div class="answer">A. As of this posting, there is <span class="emph">no</span> deadline! A solid and true deadline will not be declared unless Valve themselves do so - by all means, take your time!</div>
<div class="question">Q. Can I participate in <span class="emph">Frontline!</span> alongside the other active community projects?</div>
<div class="answer">A. Of course, it's not a matter of one or the other! We are well aware of the other active projects in the community, and welcome them fully! From our perspective, it's a matter of co-existence, <span class="emph">not</span> competition.</div>
</div>
<div class="text" id="more">
Stop by one of our threads on Facepunch, Polycount, TF2Maps, or hop in the Steam Group, and ask away. We can also be reached at <a href="mailto:[email protected]">[email protected]</a>.
<br/><br/>
We will do our best to answer any questions you have as soon as possible.
</div>
</div>
</div>
<div class="container" id="container_7">
<div class="content" id="content_7">
<div id="credits">
<?php
include 'php/credits.php';
$users = [
['id' => 39933033, 'role' => 'Web Developer'],
['id' => 12215355, 'role' => 'Models, Textures'],
['id' => 87171847, 'role' => 'Models, Textures, SFM Lighting'],
['id' => 11840527, 'role' => 'Models, Textures, SFM Rendering, Logo Design'],
['id' => 40757511, 'role' => 'SFM Animation'],
['id' => 59090930, 'role' => 'Models, Textures'],
['id' => 22411235, 'role' => 'Models, Textures'],
['id' => 33885066, 'role' => 'Textures, Concept Art, Web Assets'],
['id' => 87084440, 'role' => 'Textures, Concept Art, Web Assets'],
['id' => 40107635, 'role' => 'Models, Textures, Animations'],
['id' => 53439593, 'role' => 'Models, Textures'],
['id' => 81714101, 'role' => 'Models, Textures'],
['id' => 682865, 'role' => 'Maps, Asset Advisor'],
['id' => 64725899, 'role' => 'Co-founder, Concept Art, Textures'],
['id' => 70249640, 'role' => 'Models, Textures'],
['id' => 52545835, 'role' => 'SFM Animation'],
['id' => 61834503, 'role' => 'Sound / Music'],
['id' => 27876160, 'role' => 'Concept Art, Textures'],
['id' => 61214000, 'role' => 'Particles'],
['id' => 107699134, 'role' => 'Models, Textures'],
['id' => 8429684, 'role' => 'Sound / Music'],
['id' => 10043612, 'role' => 'Music'],
['id' => 43842530, 'role' => 'Typography Advisor'],
['id' => 15847966, 'role' => 'Co-founder'],
['id' => 39436472, 'role' => 'Models, Textures'],
['id' => 100668404, 'role' => 'Models, Textures'],
];
echo output_credits($users);
?>
</div>
<a href="//mods.tf" class="button" id="modstf" target="_blank"></a>
<a href="easteregg.html" class="button" id="easteregg"></a>
<a href="//www.valvesoftware.com/" id="legal" target="_blank"></a>
</div>
</div>
</body>
</html>