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Allow 8× multi sampling in traditional (non-framebuffer) MSAA #135
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See: ioquake/ioq3#487 |
Introduced with 55cd12f |
There is no multisample support in the vulkan renderer yet - see de3ef9a |
in other words - antialiasing for framebuffers |
OK, then my questions are answered. Neither the Vulkan renderer is officially supported by WoP yet, nor do we provide an option for r_ext_framebuffer_multisample in the menu. So both are irrelevant for this ticket. Thx |
The goal is to enable 8× multi sampling (r_ext_multisample 8) in traditional (non-framebuffer) MSAA for World of Padman
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