diff --git a/patches/SLUS-20766_1C6C1DB6.pnach b/patches/SLUS-20766_1C6C1DB6.pnach new file mode 100644 index 00000000..add7c41d --- /dev/null +++ b/patches/SLUS-20766_1C6C1DB6.pnach @@ -0,0 +1,78 @@ +gametitle=Fatal Frame II - Crimson Butterfly (NTSC-U) SLUS-20766 1C6C1DB6 (Undub) + +[Widescreen 16:9] +gsaspectratio=16:9 +// ========== +// pgert@180217 +// http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=240786#pid240786 +// ========== +comment=Patches the game to run at 16:9 Widescreen Aspect Ratio. +comment=- This game might have some problems with the Cinematics, +comment=- regardless of resolution or patches; this pnach is not causing that. +comment=- * * * * * +comment=- Widescreen & HD pnach by pgert. +comment=- Patches primarily by nemesis2000. +// ========== +// This game has a sound-distortion when using the Spu2-X plug-in. +// Therefore (as a suggestion) use this special version of the plug-in: +// "https://forums.pcsx2.net/attachment.php?aid=65729". +// ========== + +// ========== +patch=1,EE,0033760C,word,3F400000 // 3F800000 - X-axis of GamePlay (including Cutscenes) - 16:9 +// patch=1,EE,0033760C,word,3F555555 // - 16:10 +// patch=1,EE,0033760C,word,3F638E39 // - 15:10 +// ========== +patch=1,EE,0020C1BC,word,00000000 // 0C0832A2 - corrects the Cutscene focus. +// patch=1,EE,0019EDD4,word,10000012 // 54400012 - disable Dither - optional hack. +// ========== +// Optional: Puts the Y-axis value to that of 50Hz-mode (PAL). +// patch=1,EE,00337610,word,3F800000 // 3F600000 - Y-axis of GamePlay (including Cutscenes). +// ========== +// Flashlight Widescreen hack by nemesis2000. +patch=1,EE,0013A19C,word,0C053DCB // 0C053DCC +patch=1,EE,0013A224,word,0C053DCB // 0C053DCC +patch=1,EE,0013A28C,word,0C053DCB // 0C053DCC +patch=1,EE,0013A304,word,0C053DCB // 0C053DCC +patch=1,EE,0014F72C,word,3C013F40 // 00000000 - 16:9 +// patch=1,EE,0014F72C,word,3C013F55 // - 16:10 +// patch=1,EE,0014F72C,word,3C013F64 // - 15:10 +patch=1,EE,0014F79C,word,44810800 // 00000000 +patch=1,EE,0014F7A0,word,46016302 // 00000000 +// ========== + +// ========== +// Cinematics hacks by nemesis2000. +patch=1,EE,001E5834,word,01C02820 // 3C050003 +patch=1,EE,001E5838,word,E4830030 // 34A50003 +patch=1,EE,001E5990,word,0C0795E0 // 00000000 +patch=1,EE,001E5994,word,44811800 // 8F84BE5C +patch=1,EE,001E5998,word,8F84BE5C // 0C079EFE +patch=1,EE,001E599C,word,0C079EFE // 0040802D +patch=1,EE,001E59A0,word,0040802D // 0200102D +patch=1,EE,001E59A4,word,0200102D // DFBF0008 +patch=1,EE,001E59A8,word,DFBF0008 // DFB00000 +patch=1,EE,001E59AC,word,27BD0010 // 03E00008 +patch=1,EE,001E59B0,word,03E00008 // 27BD0010 +patch=1,EE,001E59B4,word,DFB00000 // 00000000 +// ========== +// FMV-values. +patch=1,EE,001E598C,word,3C013F40 // 0C0795E0 - width (1.0f = 640). - 16:9 +patch=1,EE,0033B228,word,0000006A // 00000000 - x-pos = (640-640*ratio)/(2*ratio) Hex. - 16:9 +// patch=1,EE,001E598C,word,3C013F55 // - 16:10 +// patch=1,EE,0033B228,word,00000040 // +// patch=1,EE,001E598C,word,3C013F64 // - 15:10 +// patch=1,EE,0033B228,word,00000028 // +// ========== + +// ========== +// Notes (by pgert). +// ========== +// patch=1,EE,0018A05C,word,3C013EE8 // 3C013F00 - GamePlay Zoom. +// ========== +// patch=1,EE,001788E0,word,3C0144C0 // 3C014500 - Rendering hack for Cutscenes, GSdx HW & SW mode - made obsolete by 0020C1BC. +// patch=1,EE,001F5770,word,3C014450 // 3C0143A0 - X-axis placement of photos (affected by 001788E0). +// patch=1,EE,001F5778,word,3C014438 // 3c014360 - Y-axis placement of photos (affected by 001788E0). +// ========== + + diff --git a/patches/SLUS-20766_9A51B627.pnach b/patches/SLUS-20766_9A51B627.pnach index 5c1f766d..d309bc4f 100644 --- a/patches/SLUS-20766_9A51B627.pnach +++ b/patches/SLUS-20766_9A51B627.pnach @@ -1,4 +1,4 @@ -gametitle=Fatal Frame II +gametitle=Fatal Frame II - Crimson Butterfly (NTSC-U) SLUS-20766 9A51B627 [Widescreen 16:9] gsaspectratio=16:9 @@ -6,7 +6,7 @@ gsaspectratio=16:9 // pgert@180217 // http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=240786#pid240786 // ========== -comment= Fatal Frame II - Crimson Butterfly * SLUS-20766 * NTSC-U * 9A51B627 +comment=Patches the game to run at 16:9 Widescreen Aspect Ratio. comment=- This game might have some problems with the Cinematics, comment=- regardless of resolution or patches; this pnach is not causing that. comment=- * * * * *