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CMakeLists.txt
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cmake_minimum_required(VERSION 3.20)
### before-project config ###
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_EXTENSIONS OFF)
#############################
### project setup ###
project(VE001
VERSION 1.0.0
HOMEPAGE_URL "https://github.com/JungerBoyo/VE-001"
)
######################
### sub dirs ###
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/res
${CMAKE_CURRENT_SOURCE_DIR}/src
)
add_subdirectory(res)
add_subdirectory(shaders)
add_subdirectory(src)
################
### add conan install as dependency ###
### package project ###
install(TARGETS ve001-benchmark RUNTIME DESTINATION "./")
install(TARGETS ve001 DESTINATION "./engine/lib/")
install(TARGETS vmath DESTINATION "./vmath/lib/")
install(FILES
${CMAKE_CURRENT_SOURCE_DIR}/res/vmath/vmath.h
${CMAKE_CURRENT_SOURCE_DIR}/res/vmath/vmath_types.h
DESTINATION "./vmath/include/")
install(FILES
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/chunk_data_streamer.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/chunk_generator.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/chunk_id.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/chunk_pool.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/engine_context.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/engine.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/enums.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/gpu_buffer.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/meshing_engine.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/ringbuffer.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/shader.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/threadsafe_ringbuffer.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/vertex.h
${CMAKE_CURRENT_SOURCE_DIR}/src/engine/world_grid.h
DESTINATION "./engine/include/")
install(DIRECTORY ${PROJECT_SOURCE_DIR}/shaders/bin DESTINATION "./shaders/")
install(DIRECTORY ${PROJECT_SOURCE_DIR}/shaders/src DESTINATION "./shaders/")
include(CPack)
########################