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build.gradle
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plugins {
id 'java-library'
id 'eclipse'
id 'idea'
id 'maven-publish'
id 'net.neoforged.gradle.userdev' version '7.0.180'
}
version = mod_version
group = mod_group_id
repositories {
maven { url "https://maven.shedaniel.me" }
maven { url "https://modmaven.dev" }
maven { url "https://maven.terraformersmc.com/" }
maven {
name "OctoStudios"
url "https://maven.octo-studios.com/releases"
}
maven {
url "https://maven.squiddev.cc/"
content {
includeGroup("cc.tweaked")
}
}
flatDir {
dir 'libs'
}
}
base {
archivesName = mod_id
}
java.toolchain.languageVersion = JavaLanguageVersion.of(21)
minecraft.accessTransformers.file rootProject.file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
// applies to all the run configs below
configureEach {
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
systemProperty 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
systemProperty 'forge.logging.console.level', 'debug'
modSource project.sourceSets.main
}
client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
// Change run folder location
workingDirectory project.file('run')
// Fix mixin dependencies
systemProperty 'mixin.env.remapRefMap', 'true'
systemProperty 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
}
server {
systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
arguments '--nogui'
// Change run folder location
workingDirectory project.file('run')
// Fix mixin dependencies
systemProperty 'mixin.env.remapRefMap', 'true'
systemProperty 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
}
gameTestServer {
systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
arguments '--nogui'
// Change run folder location
workingDirectory project.file('run')
// Fix mixin dependencies
systemProperty 'mixin.env.remapRefMap', 'true'
systemProperty 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
}
junit {
systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
// Change run folder location
workingDirectory project.file('run')
// Fix mixin dependencies
systemProperty 'mixin.env.remapRefMap', 'true'
systemProperty 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
}
clientData {
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// workingDirectory project.file('run-data')
// Change run folder location
workingDirectory project.file('run')
// Fix mixin dependencies
systemProperty 'mixin.env.remapRefMap', 'true'
systemProperty 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
arguments '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
// Sets up a dependency configuration called 'localRuntime'.
// This configuration should be used instead of 'runtimeOnly' to declare
// a dependency that will be present for runtime testing but that is
// "optional", meaning it will not be pulled by dependents of this mod.
configurations {
runtimeClasspath.extendsFrom localRuntime
}
dependencies {
// Specify the version of Minecraft to use.
// Depending on the plugin applied there are several options. We will assume you applied the userdev plugin as shown above.
// The group for userdev is net.neoforged, the module name is neoforge, and the version is the same as the neoforge version.
// You can however also use the vanilla plugin (net.neoforged.gradle.vanilla) to use a version of Minecraft without the neoforge loader.
// And its provides the option to then use net.minecraft as the group, and one of; client, server or joined as the module name, plus the game version as version.
// For all intends and purposes: You can treat this dependency as if it is a normal library you would use.
implementation "net.neoforged:neoforge:${neo_version}"
// REI integration
compileOnly 'me.shedaniel.cloth:basic-math:0.6.1'
compileOnly "dev.architectury:architectury-neoforge:15.0.1"
compileOnly 'me.shedaniel:RoughlyEnoughItems-neoforge:18.0.796'
compileOnly "me.shedaniel:REIPluginCompatibilities-forge-annotations:12.+"
// JEI integration
compileOnly "mezz.jei:jei-1.21.1-common-api:19.21.0.246"
compileOnly "mezz.jei:jei-1.21.1-neoforge-api:19.21.0.246"
// EMI integration
compileOnly "dev.emi:emi-neoforge:1.1.15+1.21.1:api"
// Curios Continuation integration
compileOnly "top.theillusivec4.curios:curios-neoforge:9.0.14+1.21.1"
// CCTweaked integration
compileOnly "cc.tweaked:cc-tweaked-1.21.1-core-api:1.113.1"
compileOnly "cc.tweaked:cc-tweaked-1.21.1-forge-api:1.113.1"
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
tasks.withType(ProcessResources).configureEach {
var replaceProperties = [
minecraft_version : minecraft_version, minecraft_version_range: minecraft_version_range,
neo_version : neo_version, neo_version_range: neo_version_range,
loader_version_range: loader_version_range,
mod_id : mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
mod_authors : mod_authors, mod_description: mod_description,
]
inputs.properties replaceProperties
filesMatching(['META-INF/neoforge.mods.toml']) {
expand replaceProperties + [project: project]
}
}
// Example for how to get properties into the manifest for reading at runtime.
jar {
manifest {
attributes([
"Specification-Title" : "energizedpower",
"Specification-Vendor" : "JDDev0",
"Specification-Version" : project.version,
"Implementation-Title" : project.name,
"Implementation-Version" : project.jar.archiveVersion,
"Implementation-Vendor" : "JDDev0",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file://${project.projectDir}/mcmodsrepo"
}
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
// IDEA no longer automatically downloads sources/javadoc jars for dependencies, so we need to explicitly enable the behavior.
idea {
module {
downloadSources = true
downloadJavadoc = true
}
}