diff --git a/Projects/Maze/README.md b/Projects/Maze/README.md index 32b55485..1f0a22af 100644 --- a/Projects/Maze/README.md +++ b/Projects/Maze/README.md @@ -42,6 +42,8 @@ The **arrow keys (↑, ↓, ←, →)** are used to change the direction you are At the top of the **[source code](Program.cs)** you will see two compiler directives... - `#define MazeGenertorLoop`: Uncomment this directive and you can watch the code generate mazes infinitely inside a `while (true)` loop. - `#define DebugRandomMazeGeneration`: Uncomment this directive and you can watch the maze generation algorithm step-by-step. +- `#define UsePrims`: Uncomment this directive to use an alternative algorithm for generating mazes. + - [Known Issue](https://github.com/ZacharyPatten/dotnet-console-games/issues/8): the `UsePrims` directive currently doesn't also support the `DebugRandomMazeGeneration` yet. ## Dependencies diff --git a/Projects/Wumpus World/README.md b/Projects/Wumpus World/README.md index 7955010d..81579935 100644 --- a/Projects/Wumpus World/README.md +++ b/Projects/Wumpus World/README.md @@ -40,4 +40,4 @@ This game uses commands. Each screen will give you the list of available command Don't forget these dependencies if you copy the code: -- [Towel](https://github.com/ZacharyPatten/Towel) nuget package _(referenced in [Wumpus World.csproj](Wumpus World.csproj))_ +- [Towel](https://github.com/ZacharyPatten/Towel) nuget package _(referenced in [Wumpus World.csproj](Wumpus%20World.csproj))_