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Copy pathrising_smoke.xml
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rising_smoke.xml
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<?xml version='1.0' encoding='utf-8'?>
<scene version="0.5.0">
<integrator type="volpath_simple">
<integer name="maxDepth" value="8"/>
</integrator>
<medium type="heterogeneous" id="smoke">
<string name="method" value="woodcock"/>
<volume name="density" type="gridvolume">
<string name="filename" value="Datas/rising_smoke/frame_000250.vol"/>
</volume>
<volume name="albedo" type="constvolume">
<spectrum name="value" value="0.95"/>
</volume>
<float name="scale" value="400"/>
</medium>
<shape type="obj">
<string name="filename" value="Objects/rising_smoke_bounds.obj"/>
<ref name="interior" id="smoke"/>
</shape>
<shape type="obj">
<string name="filename" value="Objects/rising_smoke_plane.obj"/>
<bsdf type="diffuse">
<rgb name="diffuseReflectance" value=".2, .25, .3"/>
</bsdf>
<transform name="toWorld">
<translate x="0.25" y="0.02"/>
</transform>
</shape>
<sensor type="perspective">
<float name="focusDistance" value="2.66137"/>
<float name="fov" value="25"/>
<string name="fovAxis" value="x"/>
<transform name="toWorld">
<lookat target="0.5 0.6 0.5" origin="0.5, 0.6, 3.2" up="0 1 0"/>
</transform>
<sampler type="ldsampler">
<integer name="sampleCount" value="64"/>
</sampler>
<film type="ldrfilm">
<boolean name="banner" value="false"/>
<float name="exposure" value="0"/>
<float name="gamma" value="-1"/>
<integer name="height" value="512"/>
<string name="pixelFormat" value="rgb"/>
<string name="toneMappingMethod" value="gamma"/>
<string name="tonemapMethod" value="gamma"/>
<integer name="width" value="512"/>
<rfilter type="gaussian"/>
</film>
</sensor>
<shape type="sphere">
<point name="center" x="0.5" y="4" z="3"/>
<float name="radius" value=".2"/>
<emitter type="area">
<spectrum name="radiance" value="500"/>
</emitter>
</shape>
</scene>